OpenTK 4.1.0

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research.  It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine.    OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started.  Learn how to use OpenTK here:  https://opentk.net/learn/index.html  Sample projects that accompany the tutorial can be found here:  https://github.com/opentk/LearnOpenTK  We have a very active discord server, if you need help, want to help, or are just curious, come join us!  https://discord.gg/6HqD48s

There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK -Version 4.1.0
dotnet add package OpenTK --version 4.1.0
<PackageReference Include="OpenTK" Version="4.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 4.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK, 4.1.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=4.1.0

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=4.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

API: Switched the type of OpenCL blocking argument to bool (@NepNet)
API: Add casting from one VectorX to another VectorX (@imkSushi)
Improvements & fixes for window state transitions (@KinsonDigital)
Fix generator.bind command line handling (@HowToDoThis)
NativeWindow disposal improvements (@KinsonDigital)
Fix JoystickState ToString (@albfan)
Fix to scroll wheel effecting mouse position (@NogginBops)
Window border bug fix (@KinsonDigital)
Added IsKeyPressed/IsKeyReleased to KeyboardState (@NogginBops)
Fixed delta mouse position (@strexicious)
Fixed scrolling so that you can actually detect per frame deltas (@NogginBops)
Added scroll data to MouseState (@NogginBops)
Fix StartVisible = false not working (@FriendlyChicken)

NuGet packages (112)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
Xamarin.Forms.Platform.WPF
Xamarin Forms Renderer to build native UIs for WPF
EmguCV
Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
Xamarin.Forms.Platform.GTK
Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (49)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASVideos/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Version History

Version Downloads Last updated
5.0.0-pre.6 843 6/16/2021
5.0.0-pre.5 258 5/29/2021
5.0.0-pre.4 226 5/22/2021
5.0.0-pre.3 816 3/10/2021
5.0.0-pre.2 125 3/9/2021
5.0.0-pre.1 308 3/8/2021
4.6.7 218 9/13/2021
4.6.4 9,300 5/28/2021
4.6.3 8,089 3/27/2021
4.6.2 1,717 3/19/2021
4.6.1 590 3/19/2021
4.6.0 431 3/18/2021
4.5.0 11,113 2/14/2021
4.4.0 11,342 12/16/2020
4.3.0 7,135 11/21/2020
4.2.0 2,670 11/12/2020
4.1.0 1,788 11/6/2020
4.0.6 2,985 10/18/2020
4.0.5 370 10/18/2020
4.0.4 391 10/17/2020
4.0.3 724 10/14/2020
4.0.2 796 10/11/2020
4.0.1 1,406 10/6/2020
4.0.0 2,306 10/2/2020
4.0.0-pre9.10 248 10/1/2020
4.0.0-pre9.9 195 9/30/2020
4.0.0-pre9.8 196 9/29/2020
4.0.0-pre9.7 627 9/20/2020
4.0.0-pre9.6 295 9/14/2020
4.0.0-pre9.4 604 8/30/2020
4.0.0-pre9.3 372 8/21/2020
4.0.0-pre9.2 704 7/28/2020
4.0.0-pre9.1 4,467 4/24/2020
4.0.0-pre9 588 4/19/2020
4.0.0-pre8 369 4/18/2020
4.0.0-pre7 438 4/13/2020
4.0.0-pre6 418 4/10/2020
4.0.0-pre5 386 4/9/2020
4.0.0-pre4 446 4/6/2020
4.0.0-pre3 687 3/19/2020
4.0.0-pre2 301 3/19/2020
4.0.0-pre 365 3/19/2020
3.3.2 2,038 7/20/2021
3.3.1 19,629 11/6/2020
3.3.0 3,379 11/6/2020
3.2.1 1,443 10/21/2020
3.2.0 73,072 4/6/2020
3.1.0 222,680 8/4/2019
3.0.1 575,577 7/6/2018
3.0.0 30,851 5/1/2018
3.0.0-pre 22,326 5/8/2017
2.0.0 211,108 9/23/2016
1.1.2349.61993 51,378 6/7/2016
1.1.2225 152,993 2/4/2016
1.1.1589.5942 91,499 7/18/2014
1.1.1589.5941 52,686 5/9/2014
1.1.1579.5793 1,513 4/29/2014
1.1.1508.5724 5,167 2/17/2014
1.1.1456.5398 3,515 12/27/2013
1.1.1161.61462 2,636 8/28/2013
1.1.1160.61462 4,050 3/7/2013
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