OpenTK 3.0.0-pre

This is a prerelease version of OpenTK.
There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK -Version 3.0.0-pre
dotnet add package OpenTK --version 3.0.0-pre
<PackageReference Include="OpenTK" Version="3.0.0-pre" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 3.0.0-pre
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK, 3.0.0-pre"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=3.0.0-pre&prerelease

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=3.0.0-pre&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

This package has no dependencies.

NuGet packages (112)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF

Xamarin Forms Renderer to build native UIs for WPF

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

SkiaSharp.Views.WindowsForms

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

Xamarin.Forms.Platform.GTK

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (50)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASVideos/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.6 928 6/16/2021
5.0.0-pre.5 260 5/29/2021
5.0.0-pre.4 226 5/22/2021
5.0.0-pre.3 816 3/10/2021
5.0.0-pre.2 126 3/9/2021
5.0.0-pre.1 315 3/8/2021
4.6.7 1,373 9/13/2021
4.6.4 9,592 5/28/2021
4.6.3 8,203 3/27/2021
4.6.2 1,739 3/19/2021
4.6.1 621 3/19/2021
4.6.0 460 3/18/2021
4.5.0 11,925 2/14/2021
4.4.0 11,570 12/16/2020
4.3.0 7,485 11/21/2020
4.2.0 2,693 11/12/2020
4.1.0 1,813 11/6/2020
4.0.6 3,016 10/18/2020
4.0.5 384 10/18/2020
4.0.4 406 10/17/2020
4.0.3 738 10/14/2020
4.0.2 810 10/11/2020
4.0.1 1,428 10/6/2020
4.0.0 2,354 10/2/2020
4.0.0-pre9.10 248 10/1/2020
4.0.0-pre9.9 196 9/30/2020
4.0.0-pre9.8 198 9/29/2020
4.0.0-pre9.7 628 9/20/2020
4.0.0-pre9.6 296 9/14/2020
4.0.0-pre9.4 605 8/30/2020
4.0.0-pre9.3 373 8/21/2020
4.0.0-pre9.2 706 7/28/2020
4.0.0-pre9.1 4,498 4/24/2020
4.0.0-pre9 597 4/19/2020
4.0.0-pre8 378 4/18/2020
4.0.0-pre7 448 4/13/2020
4.0.0-pre6 427 4/10/2020
4.0.0-pre5 396 4/9/2020
4.0.0-pre4 454 4/6/2020
4.0.0-pre3 696 3/19/2020
4.0.0-pre2 310 3/19/2020
4.0.0-pre 374 3/19/2020
3.3.2 2,644 7/20/2021
3.3.1 20,436 11/6/2020
3.3.0 3,417 11/6/2020
3.2.1 1,468 10/21/2020
3.2.0 74,218 4/6/2020
3.1.0 226,328 8/4/2019
3.0.1 587,945 7/6/2018
3.0.0 31,005 5/1/2018
3.0.0-pre 23,000 5/8/2017
2.0.0 212,188 9/23/2016
1.1.2349.61993 51,504 6/7/2016
1.1.2225 153,721 2/4/2016
1.1.1589.5942 92,407 7/18/2014
1.1.1589.5941 52,762 5/9/2014
1.1.1579.5793 1,533 4/29/2014
1.1.1508.5724 5,265 2/17/2014
1.1.1456.5398 3,566 12/27/2013
1.1.1161.61462 2,664 8/28/2013
1.1.1160.61462 4,126 3/7/2013

* Replaced JoystickButton enum with simple long. (breaking API change)
* Increase available joystick buttons to 64.
* Add support for OpenGL ES3 through Angle + DIrect3D.
* Fix 2 crashes on android
* Move to built-in System.Diagnostics.Debug for Android + iOS
* Fix for certain joysticks returning invalid HID pages.
* Fix for certain joysticks with negative axis range being inverted.
* Fix Xbox controller D-pad on windows
* Fix joystick hat position sticking on Linux
* Enhance xbox button detection to include GUIDE button.
* Fix iOS GL bindings issue introduced by 2ea8334
* Fix crash on setting time to &lt;= 0 for iOS + Android.
* Several minor XML documentation fixes and enhancements
* Fix for angle backbuffer size issue on window resize
* Possible fix for broken GLControl package.