NuGet\Install-Package OpenTK.GLControl -Version 3.3.3
dotnet add package OpenTK.GLControl --version 3.3.3
<PackageReference Include="OpenTK.GLControl" Version="3.3.3" />
paket add OpenTK.GLControl --version 3.3.3
#r "nuget: OpenTK.GLControl, 3.3.3"
// Install OpenTK.GLControl as a Cake Addin #addin nuget:?package=OpenTK.GLControl&version=3.3.3 // Install OpenTK.GLControl as a Cake Tool #tool nuget:?package=OpenTK.GLControl&version=3.3.3
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
|.NET Framework||net20 net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48|
- OpenTK (>= 3.3.3)
NuGet packages (28)
Showing the top 5 NuGet packages that depend on OpenTK.GLControl:
Xamarin Forms Renderer to build native UIs for WPF
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
SkiaSharp for Xamarin.Forms is a set of views that can be used to draw on the screen.
A WPF UserControl that hosts a OpenTK control. Multiple WpfOpenGlControls can share a single rendering context to allow sharing of textures, shaders...An example WPF application is available at (https://github.com/danielscherzer/WpfOpenGL).
GitHub repositories (29)
Showing the top 5 popular GitHub repositories that depend on OpenTK.GLControl:
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Xamarin.Forms Official Home
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Mission Planner Ground Control Station (c# .net)
* OpenTK no longers alters the dll search path be default on windows platforms. Separate folders for `x86` and `x64` dlls can now be optionally turned on by using `ToolkitOptions.SetWindowsDLLPathAnyCPU = true`, see documentation comment for more details. (@NogginBops)
* New feature that allows you to use virtual keys on windows. This can be toggled on using `GameWindowFlags.UseVirtualKeys`. See https://github.com/opentk/opentk/pull/1360 for more details. (@tyronx)
* Deprecated `Vector3 Transform(Matrix3 mat, Vector3 vec)` (right multiplication) because of a bug meant this function was doing a left multiplication. Instead two new functions `TransformRow` and `TransformColumn` that handle the left and right multiplication correctly. (@NogginBops)
* A lot of enum entries where added to enums where they where missing. For example `SizedInternalFormat` now contains all allowed formats and `GetTextureParameter` now contains `TextureMaxAnisotropy`. (@NogginBops)