OpenTK 3.2.0

There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK -Version 3.2.0
dotnet add package OpenTK --version 3.2.0
<PackageReference Include="OpenTK" Version="3.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 3.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK, 3.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=3.2.0

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=3.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

This package has no dependencies.

NuGet packages (112)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF

Xamarin Forms Renderer to build native UIs for WPF

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

SkiaSharp.Views.WindowsForms

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

Xamarin.Forms.Platform.GTK

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (50)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASVideos/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.6 917 6/16/2021
5.0.0-pre.5 260 5/29/2021
5.0.0-pre.4 226 5/22/2021
5.0.0-pre.3 816 3/10/2021
5.0.0-pre.2 126 3/9/2021
5.0.0-pre.1 314 3/8/2021
4.6.7 1,222 9/13/2021
4.6.4 9,552 5/28/2021
4.6.3 8,194 3/27/2021
4.6.2 1,733 3/19/2021
4.6.1 615 3/19/2021
4.6.0 455 3/18/2021
4.5.0 11,791 2/14/2021
4.4.0 11,534 12/16/2020
4.3.0 7,437 11/21/2020
4.2.0 2,688 11/12/2020
4.1.0 1,807 11/6/2020
4.0.6 3,009 10/18/2020
4.0.5 379 10/18/2020
4.0.4 401 10/17/2020
4.0.3 733 10/14/2020
4.0.2 805 10/11/2020
4.0.1 1,422 10/6/2020
4.0.0 2,341 10/2/2020
4.0.0-pre9.10 248 10/1/2020
4.0.0-pre9.9 196 9/30/2020
4.0.0-pre9.8 198 9/29/2020
4.0.0-pre9.7 628 9/20/2020
4.0.0-pre9.6 296 9/14/2020
4.0.0-pre9.4 605 8/30/2020
4.0.0-pre9.3 373 8/21/2020
4.0.0-pre9.2 705 7/28/2020
4.0.0-pre9.1 4,497 4/24/2020
4.0.0-pre9 594 4/19/2020
4.0.0-pre8 375 4/18/2020
4.0.0-pre7 445 4/13/2020
4.0.0-pre6 424 4/10/2020
4.0.0-pre5 393 4/9/2020
4.0.0-pre4 451 4/6/2020
4.0.0-pre3 693 3/19/2020
4.0.0-pre2 307 3/19/2020
4.0.0-pre 371 3/19/2020
3.3.2 2,468 7/20/2021
3.3.1 20,308 11/6/2020
3.3.0 3,406 11/6/2020
3.2.1 1,457 10/21/2020
3.2.0 74,062 4/6/2020
3.1.0 225,898 8/4/2019
3.0.1 586,376 7/6/2018
3.0.0 30,893 5/1/2018
3.0.0-pre 22,343 5/8/2017
2.0.0 211,656 9/23/2016
1.1.2349.61993 51,432 6/7/2016
1.1.2225 153,606 2/4/2016
1.1.1589.5942 92,280 7/18/2014
1.1.1589.5941 52,752 5/9/2014
1.1.1579.5793 1,524 4/29/2014
1.1.1508.5724 5,249 2/17/2014
1.1.1456.5398 3,558 12/27/2013
1.1.1161.61462 2,656 8/28/2013
1.1.1160.61462 4,108 3/7/2013

Fix Input crash if &gt;64 buttons. (Thanks @tyronx)
Add provisional dx_interop bindings for use in GLWPFControl.