OpenTK 3.3.2

.NET Framework 2.0
There is a newer version of this package available.
See the version list below for details.
dotnet add package OpenTK --version 3.3.2
NuGet\Install-Package OpenTK -Version 3.3.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenTK" Version="3.3.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 3.3.2
#r "nuget: OpenTK, 3.3.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=3.3.2

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=3.3.2
  • Added ability to include architecture dependent dlls (x86 vs x64) on windows by placing the files in x86 and x64 folders respectively (@leezer3) (for more details, see https://github.com/opentk/opentk/pull/1223)
  • Fix: Mouse position no longer resets when scrolling in Wayland (@jascrain)
  • Fix: QuaternionD euler angle constructor now produces the same result as the equivalent constructor in Quaternion (@leezer3)
  • Fix: Changed to using dlopen/dlsym on MacOS as NSLookupSymbolInImage is deprecated and no longer works on MacOS Monterey (@BleuBleu)
  • Optimized CreateFromQuaternion function for Matrix3/4/3d/4d to be ~80% faster (@NogginBops)
Product Versions
.NET Framework net20 net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 net481
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (134)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for WPF

SkiaSharp.Views.WindowsForms The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

Xamarin.Forms.Platform.GTK The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (61)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.8 1,296 10/28/2022
5.0.0-pre.7 5,740 4/19/2022
5.0.0-pre.6 3,659 6/16/2021
5.0.0-pre.5 382 5/29/2021
5.0.0-pre.4 322 5/22/2021
5.0.0-pre.3 6,117 3/10/2021
5.0.0-pre.2 191 3/9/2021
5.0.0-pre.1 453 3/8/2021
4.7.5 18,384 9/8/2022
4.7.4 18,655 6/17/2022
4.7.3 439 6/17/2022
4.7.2 173,673 5/3/2022
4.7.1 17,106 2/17/2022
4.6.7 35,995 9/13/2021
4.6.4 22,245 5/28/2021
4.6.3 12,742 3/27/2021
4.6.2 2,193 3/19/2021
4.6.1 1,268 3/19/2021
4.6.0 1,249 3/18/2021
4.5.0 68,538 2/14/2021
4.4.0 17,946 12/16/2020
4.3.0 19,588 11/21/2020
4.2.0 3,289 11/12/2020
4.1.0 2,358 11/6/2020
4.0.6 4,191 10/18/2020
4.0.5 642 10/18/2020
4.0.4 664 10/17/2020
4.0.3 1,014 10/14/2020
4.0.2 1,105 10/11/2020
4.0.1 1,873 10/6/2020
4.0.0 4,286 10/2/2020
4.0.0-pre9.10 329 10/1/2020
4.0.0-pre9.9 257 9/30/2020
4.0.0-pre9.8 257 9/29/2020
4.0.0-pre9.7 694 9/20/2020
4.0.0-pre9.6 377 9/14/2020
4.0.0-pre9.4 699 8/30/2020
4.0.0-pre9.3 438 8/21/2020
4.0.0-pre9.2 823 7/28/2020
4.0.0-pre9.1 5,740 4/24/2020
4.0.0-pre9 707 4/19/2020
4.0.0-pre8 474 4/18/2020
4.0.0-pre7 555 4/13/2020
4.0.0-pre6 532 4/10/2020
4.0.0-pre5 511 4/9/2020
4.0.0-pre4 555 4/6/2020
4.0.0-pre3 811 3/19/2020
4.0.0-pre2 410 3/19/2020
4.0.0-pre 504 3/19/2020
3.3.3 9,101 9/10/2022
3.3.2 38,358 7/20/2021
3.3.1 39,389 11/6/2020
3.3.0 5,146 11/6/2020
3.2.1 6,688 10/21/2020
3.2.0 122,347 4/6/2020
3.1.0 439,945 8/4/2019
3.0.1 1,492,912 7/6/2018
3.0.0 35,811 5/1/2018
3.0.0-pre 34,046 5/8/2017
2.0.0 240,901 9/23/2016
1.1.2349.61993 58,716 6/7/2016
1.1.2225 192,102 2/4/2016
1.1.1589.5942 113,965 7/18/2014
1.1.1589.5941 54,763 5/9/2014
1.1.1579.5793 2,061 4/29/2014
1.1.1508.5724 6,956 2/17/2014
1.1.1456.5398 4,172 12/27/2013
1.1.1161.61462 3,235 8/28/2013
1.1.1160.61462 5,880 3/7/2013

* Fix: Mouse position no longer resets when scrolling in Wayland (@jascrain)
* Fix: `QuaternionD` euler angle constructor now produces the same result as the equivalent constructor in `Quaternion` (@leezer3)
* Fix: Changed to using `dlopen`/`dlsym` on MacOS as `NSLookupSymbolInImage` is deprecated and no longer works on MacOS Monterey (@BleuBleu)
* Optimized `CreateFromQuaternion` function for Matrix3/4/3d/4d to be ~80% faster (@NogginBops)