Silk.NET 2.4.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET --version 2.4.0                
NuGet\Install-Package Silk.NET -Version 2.4.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET" Version="2.4.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET --version 2.4.0                
#r "nuget: Silk.NET, 2.4.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET as a Cake Addin
#addin nuget:?package=Silk.NET&version=2.4.0

// Install Silk.NET as a Cake Tool
#tool nuget:?package=Silk.NET&version=2.4.0                

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (14)

Showing the top 5 NuGet packages that depend on Silk.NET:

Package Downloads
DotFeather

A lightweight, extensible and easy game engine.

netcore-opengl-core

Core module contains everything useful for gl calculations and view management.

YonatanZ.GraphicsEngine

Package Description

KinsonDigital.Velaptor

2D game or application development framework that provides 2D rendering, audio, keyboard and mouse input, etc.

Promete

A lightweight, extensible and easy game engine.

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on Silk.NET:

Repository Stars
ZacharyPatten/Towel
Throw in the towel.
ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
JasonBock/Rocks
A mocking library based on the Compiler APIs (Roslyn + Mocks)
lindexi/lindexi_gd
博客用到的代码
Version Downloads Last updated
2.21.0 6,272 4/23/2024
2.20.0 12,065 12/12/2023
2.19.0 1,728 11/14/2023
2.18.0 1,870 10/21/2023
2.17.1 10,036 4/9/2023
2.17.0 1,250 4/6/2023
2.16.0 8,616 8/2/2022
2.15.0 3,452 4/2/2022
2.14.0 982 3/15/2022
2.13.0 936 2/6/2022
2.12.0 703 1/7/2022
2.11.0 1,143 12/5/2021
2.10.1 503 11/10/2021
2.10.0 384 11/6/2021
2.9.0 681 10/5/2021
2.8.0 690 9/4/2021
2.7.0 612 8/9/2021
2.6.0 1,312 7/3/2021
2.5.0 1,220 6/8/2021
2.4.0 637 5/7/2021
2.3.0 482 4/3/2021
2.2.0 531 3/6/2021
2.1.0 481 2/16/2021
2.0.0 552 1/2/2021
2.0.0-preview5 195 12/29/2020
2.0.0-preview4 322 12/8/2020
2.0.0-preview3 347 11/17/2020
2.0.0-preview2 367 8/21/2020
2.0.0-preview 911 7/15/2020
1.9.0 535 12/4/2020
1.8.0 524 11/6/2020
1.7.0 545 10/2/2020
1.6.0 505 9/4/2020
1.5.0 472 8/7/2020
1.4.0 2,178 7/3/2020
1.3.0 804 6/5/2020
1.2.1 511 5/16/2020
1.2.0 536 5/1/2020
1.1.1 756 4/13/2020
1.1.0 559 4/5/2020
1.0.1 550 3/17/2020
1.0.0 698 3/6/2020
1.0.0-preview5 420 2/18/2020
1.0.0-preview4 348 2/8/2020
1.0.0-preview3 463 11/15/2019

Silk.NET May 2021 Update

           - Add As methods to all Maths types & other miscellaneous API additions
           - Add support for provisional Vulkan Video encoding & decoding extensions
           - Update to latest OpenGL specification
           - Update to latest OpenCL specification
           - Update to Vulkan 1.2.177
           - Update to OpenXR 1.0.15
           - Fix ImGui robustness
           - Fix disposal and reset robustness
           - Fix SDL input backend not respecting deadzones
           - Fix GLFW input backend not respecting start-up state
           - Fix Vulkan device function pointer loader bugs
           - Fix BSTR GlobalMemory issues
           - Fix Vulkan codegen issues
           - Fix bitfield codegen for Vulkan & clang-generated bindings
           - Miscellaneous windowing & input bugfixes