Silk.NET 2.9.0 Prefix Reserved

Install-Package Silk.NET -Version 2.9.0
dotnet add package Silk.NET --version 2.9.0
<PackageReference Include="Silk.NET" Version="2.9.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET --version 2.9.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Silk.NET, 2.9.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET as a Cake Addin
#addin nuget:?package=Silk.NET&version=2.9.0

// Install Silk.NET as a Cake Tool
#tool nuget:?package=Silk.NET&version=2.9.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on Silk.NET:

Package Downloads
netcore-opengl

Package Description

ShadowTools

A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.

KinsonDigital.Velaptor

2D game or application development framework that provides 2D rendering, sound, and keyboard and mouse input.

Yatsura

Package Description

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Silk.NET:

Repository Stars
ZacharyPatten/Towel
Throw in the towel.
Version Downloads Last updated
2.9.0 144 10/5/2021
2.8.0 362 9/4/2021
2.7.0 354 8/9/2021
2.6.0 646 7/3/2021
2.5.0 428 6/8/2021
2.4.0 295 5/7/2021
2.3.0 220 4/3/2021
2.2.0 268 3/6/2021
2.1.0 177 2/16/2021
2.0.0 231 1/2/2021
2.0.0-preview5 83 12/29/2020
2.0.0-preview4 190 12/8/2020
2.0.0-preview3 165 11/17/2020
2.0.0-preview2 259 8/21/2020
2.0.0-preview 290 7/15/2020
1.9.0 268 12/4/2020
1.8.0 252 11/6/2020
1.7.0 266 10/2/2020
1.6.0 267 9/4/2020
1.5.0 226 8/7/2020
1.4.0 563 7/3/2020
1.3.0 316 6/5/2020
1.2.1 239 5/16/2020
1.2.0 221 5/1/2020
1.1.1 531 4/13/2020
1.1.0 304 4/5/2020
1.0.1 291 3/17/2020
1.0.0 442 3/6/2020
1.0.0-preview5 291 2/18/2020
1.0.0-preview4 240 2/8/2020
1.0.0-preview3 315 11/15/2019

Silk.NET October 2021 Update

           - Add bindings for DirectX Video Acceleration (DXVA)
           - Add bindings for D3D9Ex
           - Add bindings for extra core Win32 APIs (as required by DXVA)
           - Add a .NET 6 code path for GlobalMemory using NativeMemory
           - Add more TFMs in addition to .NET Standard 2.0 for DirectX bindings
           - Add enhanced anonymous struct support with ref-returning properties on .NET Standard 2.1 and up
           - Update to Vulkan 1.2.194
           - Update to latest OpenCL specifications
           - Fix MarshalDirectiveException when a struct containing a char passes across a native boundary
           - Fix Vulkan out parameters not having their structure type set before passing across the native boundary
           - Fix native libraries not being found in some cases for self-contained executables