Silk.NET.Input 2.0.0-preview5

Prefix Reserved
This is a prerelease version of Silk.NET.Input.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.Input --version 2.0.0-preview5
                    
NuGet\Install-Package Silk.NET.Input -Version 2.0.0-preview5
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.Input" Version="2.0.0-preview5" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silk.NET.Input" Version="2.0.0-preview5" />
                    
Directory.Packages.props
<PackageReference Include="Silk.NET.Input" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silk.NET.Input --version 2.0.0-preview5
                    
#r "nuget: Silk.NET.Input, 2.0.0-preview5"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Silk.NET.Input&version=2.0.0-preview5&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Silk.NET.Input&version=2.0.0-preview5&prerelease
                    
Install as a Cake Tool

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (20)

Showing the top 5 NuGet packages that depend on Silk.NET.Input:

Package Downloads
Silk.NET

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Jypeli.NET

Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä.

Ahsoka.Core.Drawing

Package Description

Silk.NET.Input.Desktop

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

SimulationFramework.Desktop

The desktop environment for SimulationFramework.

GitHub repositories (13)

Showing the top 13 popular GitHub repositories that depend on Silk.NET.Input:

Repository Stars
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
rds1983/Myra
UI Library for MonoGame, FNA and Stride
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
0auBSQ/OpenTaiko
An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
hjoykim/THREE
c# port of Three.js
natecurtiss/mirage
A small 2D C# game engine I made in about 24 hours.
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
ImpromptuNinjas/UltralightSharp
Multi-platform .NET bindings to the Ultralight project.
Version Downloads Last Updated
2.22.0 28,580 11/5/2024
2.21.0 29,647 4/23/2024
2.20.0 17,966 12/12/2023
2.19.0 6,199 11/14/2023
2.18.0 2,876 10/21/2023
2.17.1 16,518 4/9/2023
2.17.0 12,161 4/6/2023
2.16.0 21,416 8/2/2022
2.15.0 9,660 4/2/2022
2.14.0 3,386 3/15/2022
2.13.0 2,185 2/6/2022
2.12.0 6,833 1/7/2022
2.11.0 4,298 12/6/2021
2.10.1 1,064 11/10/2021
2.10.0 716 11/6/2021
2.9.0 1,486 10/5/2021
2.8.0 1,271 9/4/2021
2.7.0 1,117 8/9/2021
2.6.0 2,747 7/3/2021
2.5.0 2,354 6/8/2021
2.4.0 1,080 5/7/2021
2.3.0 1,023 4/3/2021
2.2.0 852 3/6/2021
2.1.0 859 2/16/2021
2.0.0 931 1/2/2021
2.0.0-preview5 411 12/29/2020
2.0.0-preview4 546 12/8/2020
2.0.0-preview3 561 11/17/2020
2.0.0-preview2 640 8/21/2020
2.0.0-preview 15,194 7/15/2020
1.9.0 890 12/4/2020
1.8.0 1,831 11/6/2020
1.7.0 1,177 10/2/2020
1.6.0 951 9/4/2020
1.5.0 962 8/7/2020
1.4.0 2,503 7/3/2020
1.3.0 1,153 6/5/2020
1.2.1 872 5/16/2020
1.2.0 865 5/1/2020
1.1.1 1,072 4/13/2020
1.1.0 1,364 4/5/2020
1.0.1 921 3/17/2020
1.0.0 1,222 3/6/2020
1.0.0-preview5 575 2/18/2020
1.0.0-preview4 595 2/8/2020
1.0.0-preview3 1,002 11/15/2019
1.0.0-preview2 575 8/10/2019
1.0.0-preview 585 8/4/2019

Includes everything from the last previews, as well as:
           - Maths packaging fixes
           - Improved function pointer support
           - Vulkan bug fixes
           - OpenGL VSync fixes
           - Miscellaneous Linux library loading improvements (#279)
           - More OpenGL framebuffer bit-depth options (#286)
           - Shared OpenGL contexts (#334)
           - SDL windowing improvements (#350)
           - Minor assembly size improvements (#374)
           - Other miscellaneous fixes and improvements
           
          This is the last 2.0 preview before full release, and is a production-ready "go live" release. Feel free to use this in new applications.