Silk.NET.Input 1.1.0

The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org. Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.Input --version 1.1.0
NuGet\Install-Package Silk.NET.Input -Version 1.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.Input" Version="1.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.Input --version 1.1.0
#r "nuget: Silk.NET.Input, 1.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.Input as a Cake Addin
#addin nuget:?package=Silk.NET.Input&version=1.1.0

// Install Silk.NET.Input as a Cake Tool
#tool nuget:?package=Silk.NET.Input&version=1.1.0

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (12)

Showing the top 5 NuGet packages that depend on Silk.NET.Input:

Package Downloads
Jypeli.NET

Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä.

Silk.NET The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Silk.NET.Input.Desktop The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

SimulationFramework.Desktop

The desktop environment for SimulationFramework.

NateCurtiss.Mirage

A small, 2D C# game engine written in 24 hours.

GitHub repositories (12)

Showing the top 5 popular GitHub repositories that depend on Silk.NET.Input:

Repository Stars
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
rds1983/Myra
UI Library for MonoGame, FNA and Stride
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
0auBSQ/OpenTaiko
An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
Version Downloads Last updated
2.20.0 9,655 12/12/2023
2.19.0 3,836 11/14/2023
2.18.0 2,609 10/21/2023
2.17.1 13,193 4/9/2023
2.17.0 7,205 4/6/2023
2.16.0 19,921 8/2/2022
2.15.0 9,065 4/2/2022
2.14.0 3,078 3/15/2022
2.13.0 2,034 2/6/2022
2.12.0 6,466 1/7/2022
2.11.0 3,928 12/6/2021
2.10.1 956 11/10/2021
2.10.0 613 11/6/2021
2.9.0 1,290 10/5/2021
2.8.0 1,153 9/4/2021
2.7.0 1,021 8/9/2021
2.6.0 2,635 7/3/2021
2.5.0 1,999 6/8/2021
2.4.0 957 5/7/2021
2.3.0 875 4/3/2021
2.2.0 748 3/6/2021
2.1.0 749 2/16/2021
2.0.0 795 1/2/2021
2.0.0-preview5 318 12/29/2020
2.0.0-preview4 435 12/8/2020
2.0.0-preview3 454 11/17/2020
2.0.0-preview2 529 8/21/2020
2.0.0-preview 2,434 7/15/2020
1.9.0 774 12/4/2020
1.8.0 1,719 11/6/2020
1.7.0 1,050 10/2/2020
1.6.0 835 9/4/2020
1.5.0 854 8/7/2020
1.4.0 2,378 7/3/2020
1.3.0 1,014 6/5/2020
1.2.1 745 5/16/2020
1.2.0 743 5/1/2020
1.1.1 969 4/13/2020
1.1.0 1,244 4/5/2020
1.0.1 812 3/17/2020
1.0.0 965 3/6/2020
1.0.0-preview5 468 2/18/2020
1.0.0-preview4 499 2/8/2020
1.0.0-preview3 892 11/15/2019
1.0.0-preview2 457 8/10/2019
1.0.0-preview 485 8/4/2019

Silk.NET April 2020 Update

           - Add Input Capture Extensions
           - Add transparent framebuffers
           - Fix miscellaneous bugs in OpenAL
           - Updated to Vulkan 1.2.136
           - Updated OpenCL to include 2.2's latest experimental features