Snappy is an extremely fast compressor (250MB/s) and decompressor (500MB/s). Snappy.NET is a P/Invoke wrapper around native Snappy, which additionally implements Snappy framing/streaming format.
Portable LibJpeg.NET allows you to read and create JPEG images in .NET compatible languages. It's the managed version of original libjpeg library developed by Tom Lane and the Independent JPEG Group (IJG).
Supported platforms .NET 4 and higher, Windows 8 and higher, Windows Phone Silverlight 8 and...
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cscharls is a fully managed C# implementation of the JPEG-LS standard for lossless and near-lossless image compression and decompression. JPEG-LS is a low-complexity image compression standard that matches JPEG 2000 compression ratios.
cscharls is a direct port of the original CharLS implementation...
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This package is a pure portable C# implementation of the Opus audio compression codec (see https://opus-codec.org/ for more details). This package contains the Opus encoder, decoder, multistream codecs, repacketizer, as well as a port of the libspeexdsp resampler. It does NOT contain code to parse...
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Portable Class Library and platform specific support libraries for decoding and encoding JPEG2000 images. Works with Universal Windows (8.1 and 10),
.NET Core for .NET Standard 1.0 and higher, .NET 3.5 (WPF and Windows Forms), Windows Phone 8 Silverlight, Silverlight 5, Xamarin iOS and Xamarin...
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Contains classes and methods to handle video sources using FFMPEG. For this reason, this package is available under the GPL license only. This package originated from the AForge.NET Framework and is part of the Accord.NET Framework.
LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream.
As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This...
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Contains classes and methods to handle video sources using FFMPEG. For this reason, this package is available under the GPL license only. This package originated from the AForge.NET Framework and is part of the Accord.NET Framework.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are...
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LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream.
As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET.
(Unofficial) Signed Snappy.NET Library. The containing assembly was generated by signing the officially published Snappy.NET.dll.
Snappy is an extremely fast compressor (250MB/s) and decompressor (500MB/s). Snappy.NET is a P/Invoke wrapper around native Snappy, which additionally implements...
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LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream.
As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET.