eropple
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- 18,228 total downloads
- last updated 4/26/2015
- Latest version: 2.0.0
Exor.Compiler is a runtime compiler and ExtensionLoader factory. Intended for runtime compilation of game scripts written in C#, Exor.Compiler allows a game to pack "loose" .cs files and compile them for... More information -
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- 17,009 total downloads
- last updated 3/15/2015
- Latest version: 0.2.0
DiceNotation is a dice rolling library implemented as a PCL. It can be used to turn strings like "6d4k2 + 12" into actionable dice rolls and, using DiceNotation's `MinDieRoller` and `MaxDieRoller`, can easily... More information -
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- 12,183 total downloads
- last updated 4/26/2015
- Latest version: 2.0.0
Exor.Core is a simple, attribute-driven extension framework. Implemented as a PCL for cross-platform usage, Exor.Core allows you to define type mappings in a deferred manner, i.e. types defined... More information -
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- 9,289 total downloads
- last updated 12/3/2014
- Latest version: 2.0.1
Versioner is a utility library to provide the notion of versions and dependencies for .NET applications and to implement common operations atop them. -
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- 8,997 total downloads
- last updated 4/7/2015
- Latest version: 1.1.5
SheetParser is a simple deserialization system for transforming tabular data into .NET objects, originally used to store lists of items, monsters, etc. in game asset directories. It supports both... More information -
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- 4,758 total downloads
- last updated 4/7/2015
- Latest version: 1.1.5
Provides SheetParser the ability to read OpenXML spreadsheets. -
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- 4,065 total downloads
- last updated 3/22/2015
- Latest version: 2.0.0
Unglide is a tweening library implemented as a Portable Class Library. -
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- 1,690 total downloads
- last updated 3/15/2015
- Latest version: 0.2.0
MathNet.Numerics is a battle-tested library for numerics in C# and provides its own random number generation system. This extends DiceNotation to use its RandomSource instead of .NET's; with this you can still... More information -