.NET 5.0 .NET Standard 2.0 .NET Framework 4.6.1
This is a prerelease version of WaveEngine.Platform.
dotnet add package WaveEngine.Platform --version
NuGet\Install-Package WaveEngine.Platform -Version
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WaveEngine.Platform" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WaveEngine.Platform --version
#r "nuget: WaveEngine.Platform,"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install WaveEngine.Platform as a Cake Addin
#addin nuget:?package=WaveEngine.Platform&version=

// Install WaveEngine.Platform as a Cake Tool
#tool nuget:?package=WaveEngine.Platform&version=

Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid monoandroid81
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Universal Windows Platform uap10.0.16299
Xamarin.iOS xamarinios xamarinios10
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (11)

Showing the top 5 NuGet packages that depend on WaveEngine.Platform:

Package Downloads

Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform


Provides a camera component for vision-based augmented reality using Vuforia


Provides classes and components for connecting multiple clients across the network.


Provides the integration of Bullet physics component in Wave Engine


Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated 585 9/28/2021 555 9/6/2021 1,188 5/4/2021 397 4/29/2021 1,615 12/17/2020 1,006 11/20/2020 1,096 9/15/2020 619 8/28/2020 1,187 5/20/2020 712 5/19/2020 955 4/13/2020 815 3/26/2020 764 3/17/2020 872 3/11/2020 840 3/10/2020 957 12/2/2019 879 11/7/2019 822 10/29/2019 673 9/16/2019 652 9/3/2019 697 8/8/2019 683 7/24/2019 680 6/18/2019 549 6/18/2019 554 6/18/2019 597 6/18/2019 567 6/14/2019