This is a prerelease version of WaveEngine.Platform.
dotnet add package WaveEngine.Platform --version
NuGet\Install-Package WaveEngine.Platform -Version
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WaveEngine.Platform" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WaveEngine.Platform --version
#r "nuget: WaveEngine.Platform,"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WaveEngine.Platform as a Cake Addin
#addin nuget:?package=WaveEngine.Platform&version=

// Install WaveEngine.Platform as a Cake Tool
#tool nuget:?package=WaveEngine.Platform&version=

Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed.  monoandroid81 is compatible. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap10.0.16299 is compatible. 
Xamarin.iOS xamarinios was computed.  xamarinios10 is compatible. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (11)

Showing the top 5 NuGet packages that depend on WaveEngine.Platform:

Package Downloads

Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform


Provides the integration of Bullet physics component in Wave Engine


Provides a camera component for vision-based augmented reality using Vuforia


Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages


Provides classes and components for connecting multiple clients across the network.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated 1,439 9/28/2021 1,339 9/6/2021 1,903 5/4/2021 1,104 4/29/2021 2,313 12/17/2020 1,738 11/20/2020 1,820 9/15/2020 1,385 8/28/2020 1,933 5/20/2020 1,401 5/19/2020 1,682 4/13/2020 1,499 3/26/2020 1,472 3/17/2020 1,473 3/11/2020 1,462 3/10/2020 1,564 12/2/2019 1,462 11/7/2019 1,455 10/29/2019 1,012 9/16/2019 996 9/3/2019 1,036 8/8/2019 1,039 7/24/2019 1,036 6/18/2019 898 6/18/2019 903 6/18/2019 940 6/18/2019 900 6/14/2019