Silk.NET.Vulkan.Extensions.KHR 1.0.0-preview5

The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org. Prefix Reserved
This is a prerelease version of Silk.NET.Vulkan.Extensions.KHR.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.Vulkan.Extensions.KHR --version 1.0.0-preview5
NuGet\Install-Package Silk.NET.Vulkan.Extensions.KHR -Version 1.0.0-preview5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="1.0.0-preview5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.Vulkan.Extensions.KHR --version 1.0.0-preview5
#r "nuget: Silk.NET.Vulkan.Extensions.KHR, 1.0.0-preview5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.Vulkan.Extensions.KHR as a Cake Addin
#addin nuget:?package=Silk.NET.Vulkan.Extensions.KHR&version=1.0.0-preview5&prerelease

// Install Silk.NET.Vulkan.Extensions.KHR as a Cake Tool
#tool nuget:?package=Silk.NET.Vulkan.Extensions.KHR&version=1.0.0-preview5&prerelease

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on Silk.NET.Vulkan.Extensions.KHR:

Package Downloads
Silk.NET The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Molten.Graphics.Vulkan

The start of an open-source, cross-platform game engine, written in C#

IOP.SgrA.SilkNet.Vulkan

Package Description

MintyCore

Early InDev Version of the MintyCore Engine.

Catalyze

Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on Silk.NET.Vulkan.Extensions.KHR:

Repository Stars
Ryujinx/Ryujinx
Experimental Nintendo Switch Emulator written in C#
AvaloniaUI/Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Version Downloads Last updated
2.20.0 11,851 12/12/2023
2.19.0 1,875 11/14/2023
2.18.0 2,063 10/21/2023
2.17.1 12,229 4/9/2023
2.17.0 1,832 4/6/2023
2.16.0 132,438 8/2/2022
2.15.0 4,050 4/2/2022
2.14.0 1,267 3/15/2022
2.13.0 1,254 2/6/2022
2.12.0 1,114 1/7/2022
2.11.0 1,026 12/6/2021
2.10.1 20,034 11/10/2021
2.10.0 500 11/6/2021
2.9.0 796 10/5/2021
2.8.0 847 9/4/2021
2.7.0 794 8/9/2021
2.6.0 1,406 7/3/2021
2.5.0 1,342 6/8/2021
2.4.0 792 5/7/2021
2.3.0 622 4/3/2021
2.2.0 3,158 3/6/2021
2.1.0 1,318 2/16/2021
2.0.0 757 1/2/2021
2.0.0-preview5 228 12/29/2020
2.0.0-preview4 366 12/8/2020
2.0.0-preview3 388 11/17/2020
2.0.0-preview2 429 8/21/2020
2.0.0-preview 961 7/15/2020
1.9.0 654 12/4/2020
1.8.0 658 11/6/2020
1.7.0 652 10/2/2020
1.6.0 613 9/4/2020
1.5.0 595 8/7/2020
1.4.0 2,326 7/3/2020
1.3.0 964 6/5/2020
1.2.1 652 5/16/2020
1.2.0 694 5/1/2020
1.1.1 895 4/13/2020
1.1.0 685 4/5/2020
1.0.1 682 3/17/2020
1.0.0 923 3/6/2020
1.0.0-preview5 488 2/18/2020
1.0.0-preview4 409 2/8/2020
1.0.0-preview3 516 11/15/2019

Silk.NET 1.0 Preview 5
           
           - Added cursor modes
           - Added EGL bindings (no windowing backend yet)
           - Rewrite the overload system, hopefully resulting in overloads that make sense.
           - Miscellaenous Silk.NET.Core improvements
           - Updated to SuperInvoke 1.0.3, encompassing a lot of bug fixes.
           - Updated to GLFW 3.3.2, encompassing a lot of bug fixes.
           - Fix an infinite loop in OpenAL's GetStringList methods
           - Other bug fixes
           
           As a result of the new overload system, some work may be required to migrate to Preivew 5 from an earlier
           preview.