GameDevWare.Charon 2023.4.14

There is a newer version of this package available.
See the version list below for details.
dotnet add package GameDevWare.Charon --version 2023.4.14
NuGet\Install-Package GameDevWare.Charon -Version 2023.4.14
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameDevWare.Charon" Version="2023.4.14" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDevWare.Charon --version 2023.4.14
#r "nuget: GameDevWare.Charon, 2023.4.14"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDevWare.Charon as a Cake Addin
#addin nuget:?package=GameDevWare.Charon&version=2023.4.14

// Install GameDevWare.Charon as a Cake Tool
#tool nuget:?package=GameDevWare.Charon&version=2023.4.14

Overview

New online version is available at gamedevware.com.

Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors. Charon also offers support for working with text in multiple languages, with easy loading and unloading of translated text.

With Charon, game developers can focus on creating engaging gameplay experiences without worrying about the technical details of managing game data. It is available in three deployment variants, including a standalone/offline application, web application, and Unity plugin.

Quickstart

Documentation

Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.7.2

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2024.1.13 161 5/6/2024
2024.1.6 347 3/3/2024
2024.1.4 194 2/20/2024
2024.1.1 188 1/15/2024
2024.1.0 177 1/4/2024
2023.4.22 202 12/13/2023
2023.4.16 194 11/14/2023
2023.4.14 255 10/30/2023
2023.4.4 241 10/15/2023
2023.4.1 180 10/5/2023
2023.4.0 199 10/3/2023
2020.1.1 2,105 3/1/2020
2020.1.0 588 1/22/2020
2019.4.3 561 12/23/2019
2019.3.10 595 11/12/2019
2019.3.9 549 10/28/2019
2019.3.8 556 10/8/2019
2019.3.5 594 9/15/2019
2019.3.1 962 7/22/2019
2019.2.3 1,149 5/5/2019
2019.2.0 600 4/24/2019

# 2023.4.14
### Major Feature: TypeScript code generation
## General
feature(cli): Added GENERATE TYPESCRIPTCODE command to CLI
feature(rest): Added TypeScript target for '/datasource/{dataSourceId}/source-code/' endpoint.
## Game Data Editing
fix(ds): fixed Display Text on documents not being refreshed when Display Name Template is updated. gamedevware/charon#1
feature(ds): added ProjectSettings delete/create protection. Batch updates are redirected to one existing instance of project settings.
feature(ds): When changing primary language it is saved to translation language to prevent data loss.
## User Interface
feature(ui): added to Workspace -> Member link to documentation #CHAR-217
feature(ui): updated Project Settings -> Translation Language selection box. #CHAR-216
fix(ui): blocked 'Create Project' for non workspace administrator users in Workspace -> Projects pages #CHAR-218
fix(ui): disabled Project Settings -> Backup any operations for non-administrator members #CHAR-219
fix(ui): disabled Project Settings -> General  transfer and deletion of project for non-administrative workspace members #CHAR-221
fix(ui): fixed problem with external user pictures
fix(ui): fix PickList and MultiPickList edge values handling for Int64
fix(ui): relaxed pick list and formula parameters name requirement to allow one symbol names.
## Code Generation
feature(gen): added TypeScript code generator with full Formula and Patching support.
feature(gen): added patch applying for C# 7.3 code generator
fix(gen): hidden LocalizedString.Keys, LocalizedString.Values properties
fix(gen): removed unused DocumentReference.SetFindFunc method
fix(gen): removed DocumentCollection.GetAt method, use DocumentCollection.AsList[] instead.
fix(gen): fixed invalid reference resolution for C# 7.3 when Schema.Name and generated class name are not match.
fix(gen): renamed Formatters.Format -> Formatters.GameDataFormat to reduce type name collision chance.
fix(gen): added back Formatters.Format for backward compatibility with older versions of generated code. It will be removed soon.
## Web Application
fix(web): added sending welcome email for OAuth2 authenticated users.
fix(web): fixed staging membership package override logic been broken. Updated exception logging to expand inner exceptions.