Evergine.Common 2024.10.24.32

There is a newer version of this package available.
See the version list below for details.
dotnet add package Evergine.Common --version 2024.10.24.32                
NuGet\Install-Package Evergine.Common -Version 2024.10.24.32                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Evergine.Common" Version="2024.10.24.32" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Evergine.Common --version 2024.10.24.32                
#r "nuget: Evergine.Common, 2024.10.24.32"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Evergine.Common as a Cake Addin
#addin nuget:?package=Evergine.Common&version=2024.10.24.32

// Install Evergine.Common as a Cake Tool
#tool nuget:?package=Evergine.Common&version=2024.10.24.32                

Provides a set of classes and structures that define the common types shared between the rest of assemblies.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (42)

Showing the top 5 NuGet packages that depend on Evergine.Common:

Package Downloads
Evergine.Platform

Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)

Evergine.Framework

Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform

Evergine.HLSLEverywhere

Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages

Evergine.Components

Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code

Evergine.Bullet

Provides the integration of Bullet physics component in Evergine

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2024.10.24.323 516 11/6/2024
2024.10.24.32 643 10/25/2024
2024.10.24.7 440 10/23/2024
2024.6.28.781 2,279 7/30/2024
2024.6.28.320 1,706 7/11/2024
2024.6.28.10 1,279 6/28/2024
2023.9.28.1837 4,761 12/13/2023
2023.9.28.1452 1,306 11/27/2023
2023.9.28.511 1,725 10/17/2023
2023.9.28.510 3,311 9/28/2023
2023.3.1.3 2,040 8/31/2023
2023.3.1.2 6,753 4/17/2023
2023.3.1.1 4,828 2/27/2023
2022.9.28.6 5,781 12/12/2022
2022.9.28.5 5,626 11/30/2022
2022.9.28.3 6,841 10/27/2022
2022.9.28.2 7,142 10/6/2022
2022.9.28.1 11,042 9/28/2022
2022.2.16.9 6,959 8/24/2022
2022.2.16.8 7,685 7/25/2022
2022.2.16.7 8,072 6/3/2022
2022.2.16.6 7,603 4/27/2022
2022.2.16.5 7,347 4/20/2022
2022.2.16.4 7,441 3/9/2022
2022.2.16.3 8,095 2/16/2022
2021.11.17.2-preview 2,938 11/17/2021
2021.11.17.1-preview 1,980 11/17/2021
2021.11.16.1-preview 1,814 11/16/2021
2021.11.12.3-preview 2,016 11/12/2021