AdamsLair.Duality.Backend.DefaultOpenTK 4.0.0-alpha2

.NET Framework 4.7.2
This is a prerelease version of AdamsLair.Duality.Backend.DefaultOpenTK.
dotnet add package AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha2
NuGet\Install-Package AdamsLair.Duality.Backend.DefaultOpenTK -Version 4.0.0-alpha2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="4.0.0-alpha2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Backend.DefaultOpenTK --version 4.0.0-alpha2
#r "nuget: AdamsLair.Duality.Backend.DefaultOpenTK, 4.0.0-alpha2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.Duality.Backend.DefaultOpenTK as a Cake Addin
#addin nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha2&prerelease

// Install AdamsLair.Duality.Backend.DefaultOpenTK as a Cake Tool
#tool nuget:?package=AdamsLair.Duality.Backend.DefaultOpenTK&version=4.0.0-alpha2&prerelease

The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.

Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AdamsLair.Duality.Backend.DefaultOpenTK:

Package Downloads
AdamsLair.Duality.Editor.Backend.DefaultOpenTK

The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-alpha2 474 6/12/2020
4.0.0-alpha1 358 6/12/2020
4.0.0-alpha0 350 6/12/2020
3.2.0 5,900 10/11/2019
3.1.3 1,055 10/4/2019
3.1.2 766 10/4/2019
3.1.1 1,279 7/28/2019
3.1.0 1,199 5/30/2019
3.0.3 696 5/26/2019
3.0.2 970 5/4/2019
3.0.1 1,456 2/5/2019
3.0.0 1,504 12/7/2018
2.0.22 2,371 5/22/2018
2.0.21 2,281 1/27/2018
2.0.20 1,405 1/13/2018
2.0.19 4,135 4/20/2017
2.0.18 1,567 3/10/2017
2.0.17 1,491 2/12/2017
2.0.16 1,324 1/25/2017
2.0.15 1,386 12/30/2016
2.0.14 1,223 12/26/2016
2.0.13 1,166 12/22/2016
2.0.12 1,411 12/2/2016
2.0.11 1,551 11/13/2016
2.0.10 1,965 9/17/2016
2.0.9 2,009 6/29/2016
2.0.8 1,188 6/29/2016
2.0.7 2,766 3/5/2016
2.0.6 1,432 2/18/2016
2.0.5 1,613 2/7/2016
2.0.4 1,584 1/16/2016
2.0.3 2,303 11/1/2015
2.0.2 1,248 11/1/2015
2.0.1 1,513 10/26/2015
2.0.0 1,492 10/19/2015

Added Support for Setting Hardware Cursors
#ADD: It is now possible to adjust the hardware cursor on the game window through `INativeWindow`.