Paradigma11
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FS.
by: Paradigma11GG. Kit -
- 33,384 total downloads
- last updated 9/10/2026
- Latest version: 0.88.0
FS-GG coordination kit as one versioned artifact — the shared coordination skills and the fsgg-coord/skill-view client shims, derived from registry/repos.yml. Receivers reference it and materialize the skills... More information -
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- 21,339 total downloads
- last updated 9/11/2026
- Latest version: 1.7.0
Thin console host for FS.GG.SDD native lifecycle commands. -
- 21,571 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Dependency-light scene vocabulary for FS.GG.UI V3 products. -
- 19,323 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Package-owned keyboard input runtime, reducer, effect, diagnostics, and state display contracts for FS.GG.UI products. -
- 19,735 total downloads
- last updated 9/13/2026
- Latest version: 0.15.0
BCL-only deterministic simulation core for FS.GG.Game — seeded RNG, fixed-timestep drain, grid pathfinding, spatial partitioning, and AABB collision geometry. Depends on nothing but FSharp.Core (the platform's... More information -
- 17,324 total downloads
- last updated 9/13/2026
- Latest version: 0.6.0
Pure, BCL-only audio request vocabulary (SoundId/TrackId/AudioEffect/AudioEvidence plus a record-only interpreter) — the bottom layer of the FS.GG.Audio component. Extracted verbatim from... More information -
- 13,523 total downloads
- last updated 9/10/2026
- Latest version: 0.88.0
FS-GG typed coordination engine — the schedulability model behind `fsgg-coord` as one total function over a board-state snapshot, plus the typed IO layer that drives it. It IS the coordination tool... More information -
- 12,955 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Shared runtime diagnostic taxonomy, aggregation, readiness, and artifact contracts for FS.GG.UI. -
- 13,042 total downloads
- last updated 9/13/2026
- Latest version: 0.6.0
Host-side playback for FS.GG.Audio.Core — a pluggable IAudioBackend with a deterministic Null/record backend and a real OpenAL (Silk.NET) device backend that degrades to Null when no device is present.... More information -
- 12,996 total downloads
- last updated 7/30/2026
- Latest version: 7.5.2
Shared, BCL-only typed source of truth for every FS.GG `.fsgg` schema, the extended template-provider descriptor, and the cross-repo dependency registry with a pure validator. -
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- 12,643 total downloads
- last updated 9/10/2026
- Latest version: 0.88.0
The .github-authored driver skill bytes (scope: driver, e.g. work-roadmap) as one versioned artifact, with registry/driver-skill-manifest.json as the content-addressed record. The SDD CLI pins it, restores it... More information -
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- 12,210 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Governed FS.GG.UI V3 product template with app, headless-scene, governed, and sample-pack profiles. -
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- 12,356 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Skia viewer host workflow contracts for FS.GG.UI V3 products. -
- 11,689 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Design-system primitives: token model, Theme record, ResolvedStyle, style variants/classes, visual/validation state, and the pure Style.resolve resolver. Depends only on the scene vocabulary. -
- 11,174 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Pure layout and graph scene builders for FS.GG.UI. -
- 11,217 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Dependency-light pure element library and Persistence request surface for FS.GG.UI canvas products. -
- 10,877 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Declarative Skia controls, rich rendering, chart controls, graph controls, DataGrid, and product-owned control runtime contracts. -
- 10,547 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Elmish command, subscription, and program adapters for Controls and KeyboardInput runtime effects. -
- 10,052 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Pure, deterministic unit-symbology vocabulary: a fixed channel grammar that turns a per-game stat-to-channel Token mapping into legible abstract vector symbols (Scene-only). -
- 9,560 total downloads
- last updated 9/13/2026
- Latest version: 0.30.0
Elmish adapter contracts for FS.GG.UI V3 products.
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