returned for Tags:"vertex"
Provides an implementation of Graph Theory graph G = (V, E), that can generate its DOT notation, which can be used for rendering the graph.
Shields.Graphs is a .NET library of functional graph algorithms.
Classes and functions for working with graphs.
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices.
Forked from the popular Nuclex Framework.
Fast 2D Lighting Engine for the XNA Framework.
Provides a control for visualization of graphs.
The displayed graph updates changes based on the binded graph model in real time.
A .NET Standard library which provides classes for working with vertices, edges and graphs.
DataStructures for graphs, vertices,edges,nodes and trees.
Contains a Binary Search Tree, AVL Tree and a PriorityQueue based on BST Tree which can handle duplicates
.NET standard polynomial-time algorithm to create a set of smallest polygons (or cycles) from any given set of 2D floating point lines