21 packages returned for Tags:"lighting"

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  • 1,297 total downloads
  • last updated 6/14/2021
  • Latest version: 3.0.3.7
  • CITP Lighting
Provides an implementation of the CITP network protocol used to allow coimmunication between light consoles, visualisers and media servers.
  • 1,221 total downloads
  • last updated 6/14/2021
  • Latest version: 3.0.3.7
  • ArtNet Lighting
Provides an implementation of the ArtNet standard used to send DMX data and other lighting specific information between devices on a lighting network.
Provides an implementation of the suite of protocols under the ACN protocol. This library includes the following protocols ACN, SLP, SNTP, StreamingACN and RDM.
  • 1,154 total downloads
  • last updated 6/14/2021
  • Latest version: 3.0.3.7
  • ACN TCNet Lighting
Implements the TCNet protcol that allows you to talk to Pioneer DJ equipment and obtain information such as the Tack Information, BPM, Waveform Data and current play state. The authentication mechanism is not covered by this implementation and would have to be implemented seperately to access... More information
  • 83 total downloads
  • last updated 6/14/2021
  • Latest version: 3.0.3.7
  • Lighting Protocols
Collection of classes to aid with the implementation of lighting protocols. The classes are shared amongst the LXProtocols packages and contain common functionality. A number of binary readers are included to help with reading network data.
Provides raw decode of MIDI messages to common MIDI formats with specific focus on lighting application. THis library does not allow you to recieve or send MIDI, it purely decodes the raw MIDI data.
C# library for implementing CITP in entertainment control applications. The protocol allows transfer of status information, image thumbnails and streaming video frames between media servers, lighting desks and visualizers. See http://www.citp-protocol.org/ for more information on CITP.
Provides an implementation of the PosiStageNet protocol developed by VYV Corporation. Using this package allows you to send and recieve PosiStageNet information such as marker positions. The markers are used to represent real world position and orientations. The protocol use UDP multicast usually on... More information