returned for Tags:"glfw"
This library adds the various libraries to your project
that are required to build OpenGL applications on both the x86 and x64
architectures. Includes FreeGLUT, GLFW and GLEW.
Redistributable components for package 'nupengl.core'. This package should only be installed as a dependency.
(This is not the package you are looking for).
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop.
GLFW is written in C and has native support for Windows, OS X and many Unix-like...
3,949 total downloads
last updated 7/3/2017
Latest version: 0.9.7.1
Object oriented wrapper binding for GLFW 3.2.1
GLFW3 Bindings for C# with Vulkan support via SharpVk
Pencil.Gaming library to access the native GLFW3 framework
An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, GLFW and Lua.
2,506 total downloads
last updated 2/20/2020
Latest version: 20.2.1
71 total downloads
last updated 4/17/2020
Latest version: 1.0.0
Low-level GLFW binding.
2,422 total downloads
last updated 10/2/2017
Latest version: 0.1.6-alpha
C# bindings for GLFW, OpenGL, and Vulkan
Pencil.Gaming library to access the native GLFW2 framework
1,560 total downloads
last updated 5/14/2019
Latest version: 22.214.171.124
Glfw3.NETCore is an up-to-date set of cross-platform C# bindings for GLFW 3 targeting .NET Core 3.0.
956 total downloads
last updated 7/11/2020
Latest version: 0.2.8-beta
Minimal GLFW3 Bindings for C# with Vulkan support used by vke.net and crow
OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Desktop infrastructure for Heirloom applications.
Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.
C# vulkan library with IDispose model and references counting
Vulkan-focused C# 7 (.NET Standard 2.0) object-oriented window/input system based on GLFW3
Simple cross-platform window creation library. It wraps glfw under the hood and provides a window class that should be suitable for most applications. The window is OpenGL ready.