3 packages returned for Tags:"gamestate"

This project implements a Finite-State-Machine (FSM) as a PCL (portable class library) designed to be used in games. Furthermore it implements even a Stack-Based-FSM (SBFSM). So you may tell it to 'continue with the last state before the active one'. You describe your FSM using a nice and well... More information
Note: All credits go to https://github.com/rakijah - Only available until Rakijah provides a .Net Core version. A simple C# library to interface with Counter-Strike: Global Offensive Game State Integration.