sdl2.nuget
2.30.9
dotnet add package sdl2.nuget --version 2.30.9
NuGet\Install-Package sdl2.nuget -Version 2.30.9
<PackageReference Include="sdl2.nuget" Version="2.30.9" />
paket add sdl2.nuget --version 2.30.9
#r "nuget: sdl2.nuget, 2.30.9"
// Install sdl2.nuget as a Cake Addin #addin nuget:?package=sdl2.nuget&version=2.30.9 // Install sdl2.nuget as a Cake Tool #tool nuget:?package=sdl2.nuget&version=2.30.9
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
---
Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
-
- sdl2.nuget.redist (>= 2.30.9)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on sdl2.nuget:
Package | Downloads |
---|---|
sdl2_ttf.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
|
sdl2_image.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
|
sdl2_mixer.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
|
Dina.Framework
Dina is a framework in SDL2/C++ inspired by Love2D and MonoGame. |
|
sdl2_net.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on sdl2.nuget:
Repository | Stars |
---|---|
soywiz-archive/cspspemu
C# PSP Emulator (.NET Core 3.1)
|
Version | Downloads | Last updated |
---|---|---|
2.30.9 | 393 | 11/7/2024 |
2.30.8 | 1,041 | 10/12/2024 |
2.30.7 | 704 | 9/1/2024 |
2.30.6 | 99 | 9/1/2024 |
2.30.5 | 112 | 9/1/2024 |
2.30.4 | 101 | 9/1/2024 |
2.30.3 | 1,323 | 6/8/2024 |
2.30.2 | 2,001 | 4/6/2024 |
2.30.1 | 354 | 4/6/2024 |
2.30.0 | 2,944 | 2/5/2024 |
2.29.2-prerelease | 1,779 | 1/23/2024 |
2.28.5 | 20,443 | 11/11/2023 |
2.28.4 | 7,154 | 10/11/2023 |
2.28.3 | 4,159 | 9/4/2023 |
2.28.2 | 4,465 | 8/5/2023 |
2.28.1 | 4,571 | 7/1/2023 |
2.28.0 | 3,998 | 6/28/2023 |
2.26.5 | 5,293 | 4/9/2023 |
2.26.4 | 4,077 | 3/23/2023 |
2.26.3 | 4,907 | 2/22/2023 |
2.26.2 | 4,100 | 2/1/2023 |
2.26.1 | 27,600 | 12/6/2022 |
2.26.0 | 3,628 | 12/6/2022 |
2.24.2 | 4,678 | 11/8/2022 |
2.24.1 | 4,261 | 11/8/2022 |
2.24.0 | 4,269 | 11/8/2022 |
2.0.22 | 5,802 | 4/27/2022 |
2.0.20 | 53,756 | 1/16/2022 |
2.0.18 | 5,880 | 12/7/2021 |
2.0.16 | 9,511 | 8/19/2021 |
2.0.14 | 19,629 | 1/4/2021 |
2.0.12 | 11,376 | 4/6/2020 |
2.0.10 | 13,112 | 7/30/2019 |
2.0.9 | 16,013 | 11/9/2018 |
2.0.8.2 | 7,526 | 9/22/2018 |
2.0.8.1 | 6,403 | 9/20/2018 |
2.0.8 | 11,732 | 8/3/2018 |
This is a stable bugfix release, with the following changes:
* Fixed audio issues on Android 15
* Fixed rare audio distortion and crash when audio devices are changed on Windows
* Fixed the PS5 controller face buttons on Amazon Fire TV
* Fixed detecting the Steam Virtual Gamepad on macOS
* Added support for wired XBox controllers on macOS 15.0 Sequoia
* Added support for the Steam Virtual Gamepad on macOS Sequoia
* Fixed the Steam Virtual Gamepad from showing up when games aren't running under Steam
* Fixed flicker when entering/exiting fullscreen or moving the window between scaled and non-scaled displays under Wayland.
* Fixes for data addresses above 2gb on Emscripten
* Fixed horizontal mousewheel scale on Emscripten