Silk.NET.OpenGL
2.0.0-preview2
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenGL --version 2.0.0-preview2
NuGet\Install-Package Silk.NET.OpenGL -Version 2.0.0-preview2
<PackageReference Include="Silk.NET.OpenGL" Version="2.0.0-preview2" />
paket add Silk.NET.OpenGL --version 2.0.0-preview2
#r "nuget: Silk.NET.OpenGL, 2.0.0-preview2"
// Install Silk.NET.OpenGL as a Cake Addin #addin nuget:?package=Silk.NET.OpenGL&version=2.0.0-preview2&prerelease // Install Silk.NET.OpenGL as a Cake Tool #tool nuget:?package=Silk.NET.OpenGL&version=2.0.0-preview2&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.0.0-preview2)
- Ultz.Bcl.Half (>= 1.0.0)
NuGet packages (35)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenGL:
Package | Downloads |
---|---|
Uno.WinUI.Runtime.Skia.Gtk
This package provides the platform support for Skia in Uno Platform projects. |
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Uno.UI.Runtime.Skia.Gtk
This package provides the platform support for Skia in Uno Platform projects. |
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Stride.Graphics
Package Description |
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Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Jypeli.NET
Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. |
GitHub repositories (19)
Showing the top 5 popular GitHub repositories that depend on Silk.NET.OpenGL:
Repository | Stars |
---|---|
unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
|
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rds1983/Myra
UI Library for MonoGame, FNA and Stride
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 3,492 | 11/5/2024 |
2.21.0 | 36,635 | 4/23/2024 |
2.20.0 | 36,695 | 12/12/2023 |
2.19.0 | 6,609 | 11/14/2023 |
2.18.0 | 4,282 | 10/21/2023 |
2.17.1 | 29,173 | 4/9/2023 |
2.17.0 | 11,349 | 4/6/2023 |
2.16.0 | 357,396 | 8/2/2022 |
2.15.0 | 81,391 | 4/2/2022 |
2.14.0 | 9,197 | 3/15/2022 |
2.13.0 | 9,421 | 2/6/2022 |
2.12.0 | 8,751 | 1/7/2022 |
2.11.0 | 6,294 | 12/6/2021 |
2.10.1 | 15,935 | 11/10/2021 |
2.10.0 | 2,841 | 11/6/2021 |
2.9.0 | 3,795 | 10/5/2021 |
2.8.0 | 3,836 | 9/4/2021 |
2.7.0 | 3,643 | 8/9/2021 |
2.6.0 | 4,896 | 7/3/2021 |
2.5.0 | 4,527 | 6/8/2021 |
2.4.0 | 17,086 | 5/7/2021 |
2.3.0 | 3,210 | 4/3/2021 |
2.2.0 | 2,721 | 3/6/2021 |
2.1.0 | 4,093 | 2/16/2021 |
2.0.0 | 2,788 | 1/2/2021 |
2.0.0-preview5 | 1,513 | 12/29/2020 |
2.0.0-preview4 | 1,630 | 12/8/2020 |
2.0.0-preview3 | 1,630 | 11/17/2020 |
2.0.0-preview2 | 1,712 | 8/21/2020 |
2.0.0-preview | 2,323 | 7/15/2020 |
1.9.0 | 2,741 | 12/4/2020 |
1.8.0 | 3,988 | 11/6/2020 |
1.7.0 | 3,259 | 10/2/2020 |
1.6.0 | 2,892 | 9/4/2020 |
1.5.0 | 2,914 | 8/7/2020 |
1.4.0 | 4,377 | 7/3/2020 |
1.3.0 | 3,182 | 6/5/2020 |
1.2.1 | 3,141 | 5/16/2020 |
1.2.0 | 2,900 | 5/1/2020 |
1.1.1 | 3,082 | 4/13/2020 |
1.1.0 | 3,396 | 4/5/2020 |
1.0.1 | 3,027 | 3/17/2020 |
1.0.0 | 3,369 | 3/6/2020 |
1.0.0-preview5 | 1,888 | 2/18/2020 |
1.0.0-preview4 | 1,835 | 2/8/2020 |
1.0.0-preview3 | 2,206 | 11/15/2019 |
1.0.0-preview2 | 1,610 | 8/10/2019 |
1.0.0-preview | 1,640 | 8/4/2019 |
Includes everything from the last previews, as well as:
- SDL bindings
- A SDL windowing backend
- A new, AOT-friendly interop system
- A new and improved overload system and bindings API surface
- Miscellaneous OpenXR and GLFW fixes
- Miscellaneous windowing and input fixes and refactorings