Silk.NET.GLFW 2.0.0-preview2

Prefix Reserved
This is a prerelease version of Silk.NET.GLFW.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.GLFW --version 2.0.0-preview2
                    
NuGet\Install-Package Silk.NET.GLFW -Version 2.0.0-preview2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.GLFW" Version="2.0.0-preview2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silk.NET.GLFW" Version="2.0.0-preview2" />
                    
Directory.Packages.props
<PackageReference Include="Silk.NET.GLFW" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silk.NET.GLFW --version 2.0.0-preview2
                    
#r "nuget: Silk.NET.GLFW, 2.0.0-preview2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Silk.NET.GLFW&version=2.0.0-preview2&prerelease
                    
Install Silk.NET.GLFW as a Cake Addin
#tool nuget:?package=Silk.NET.GLFW&version=2.0.0-preview2&prerelease
                    
Install Silk.NET.GLFW as a Cake Tool

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (16)

Showing the top 5 NuGet packages that depend on Silk.NET.GLFW:

Package Downloads
Aardvark.Application.Slim

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Silk.NET.Windowing.Glfw

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Silk.NET

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on Silk.NET.GLFW:

Repository Stars
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
Version Downloads Last updated
2.22.0 28,134 11/5/2024
2.21.0 35,454 4/23/2024
2.20.0 21,914 12/12/2023
2.19.0 7,092 11/14/2023
2.18.0 3,720 10/21/2023
2.17.1 22,217 4/9/2023
2.17.0 12,601 4/6/2023
2.16.0 27,449 8/2/2022
2.15.0 54,241 4/2/2022
2.14.0 4,710 3/15/2022
2.13.0 3,436 2/6/2022
2.12.0 21,378 1/7/2022
2.11.0 5,274 12/6/2021
2.10.1 1,746 11/10/2021
2.10.0 1,289 11/6/2021
2.9.0 2,453 10/5/2021
2.8.0 1,912 9/4/2021
2.7.0 1,846 8/9/2021
2.6.0 3,447 7/3/2021
2.5.0 3,331 6/8/2021
2.4.0 18,950 5/7/2021
2.3.0 1,695 4/3/2021
2.2.0 1,517 3/6/2021
2.1.0 1,449 2/16/2021
2.0.0 1,601 1/2/2021
2.0.0-preview5 654 12/29/2020
2.0.0-preview4 788 12/8/2020
2.0.0-preview3 806 11/17/2020
2.0.0-preview2 891 8/21/2020
2.0.0-preview 2,972 7/15/2020
1.9.0 4,175 12/4/2020
1.8.0 2,694 11/6/2020
1.7.0 29,271 10/2/2020
1.6.0 1,795 9/4/2020
1.5.0 1,830 8/7/2020
1.4.0 3,076 7/3/2020
1.3.0 1,808 6/5/2020
1.2.1 1,464 5/16/2020
1.2.0 1,475 5/1/2020
1.1.1 1,726 4/13/2020
1.1.0 1,957 4/5/2020
1.0.1 3,325 3/17/2020
1.0.0 2,168 3/6/2020
1.0.0-preview5 17,823 2/18/2020
1.0.0-preview4 872 2/8/2020
1.0.0-preview3 1,256 11/15/2019
1.0.0-preview2 840 8/10/2019
1.0.0-preview 5,722 8/4/2019

Includes everything from the last previews, as well as:
           - SDL bindings
           - A SDL windowing backend
           - A new, AOT-friendly interop system
           - A new and improved overload system and bindings API surface
           - Miscellaneous OpenXR and GLFW fixes
           - Miscellaneous windowing and input fixes and refactorings