NetHue 0.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package NetHue --version 0.0.2                
NuGet\Install-Package NetHue -Version 0.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NetHue" Version="0.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NetHue --version 0.0.2                
#r "nuget: NetHue, 0.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NetHue as a Cake Addin
#addin nuget:?package=NetHue&version=0.0.2

// Install NetHue as a Cake Tool
#tool nuget:?package=NetHue&version=0.0.2                

NetHue

A C# package for managment of Phillips Hue devices.

  • Based off of the Hue Clip API V2
  • Implementation is currently geared towards basic interaction with the API, such as getting lights, updating the colors of lights, setting scenes, etc.
  • Programmatic creation of scenes, rooms, and so on is currently on hold.
    • The Hue App provides a UI for working with these visual functionalities, consider the current state of this project as an "add on" for interacting with the API programmatically.

License

Shield: CC BY-NC-SA 4.0

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

CC BY-NC-SA 4.0

Base Concepts

  • Controllers: Handle fetching information about your Hue ecosystem from the configured HueBridge. A controller will (soon to be) exist for each endpoint in the Hue Clip API V2, allowing for programmatic access to Hue resources.
  • Models: Store the information returned from the API. Some fields are renamed due to what I can tell to be as odd choices of names.
  • Repositories: As a user of the package, there should be no direct interation with the repository(s) defined in this package. Handles basic HTTP calls to a Hue bridge.

Getting Set-Up

Package was designed to be as easy to get started with as possible.

  1. Follow the according steps to find the IP of your HueBridge, and create a client key for access to your Hue Bridge's API - Setup Instructions
  2. Once you have these values, you're almost there! Create a JSON file titled whatever you like, we will call it: config.json. This file will contain the information you just fetched about your Hue bridge in the following schema:
    {
        "ip": "YOUR_BRIDGE_IP",
        "appKey": "YOUR_SECRET_APPKEY"
    }
    
  3. And thats it! Use this created file to create a HueConfiguration object by manually parsing the IP and Application Key, or just use HueConfiguration.FromJson("config.json"). All of the controllers for this package take a HueConfiguration object as a constructor parameter, or you can provide the path to this file and they'll handle the parsing themselves.

Basic Examples

  • Example of getting all the lights connected to your Hue bridge:

    var controller = new HueLightController("config.json");
    var lights = await controller.GetLights();
    
  • Example getting all the lights of a room configured on your Hue bridge:

    var config = new HueConfiguration("config.json");
    var lightController = new HueLightController(config);
    var roomController = new HueRoomController(config);
    
    var room = await roomController.GetRooms().First();
    var lights = await lightController.GetLights(room);
    
  • Example setting a scene:

    var controller = new HueSceneController("config.json");
    var scene = controller.GetScenes().First();
    
    // SetScene mutates passed in scene object, no need to catch it.
    await controller.SetScene(scene);
    
  • Example changing the current brightness of a scene:

    var controller = new HueSceneController("config.json");
    var scene = controller.GetScenes().First();
    
    // Set scene to 50 percent brightness.
    await controller.SetSceneBrightness(scene, 50);
    
Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
0.0.13 272 11/3/2023
0.0.12 142 9/20/2023
0.0.11 135 9/20/2023
0.0.10 109 9/19/2023
0.0.9 148 9/18/2023
0.0.8 124 9/16/2023
0.0.7 210 9/16/2023
0.0.6 160 9/16/2023
0.0.5 139 9/15/2023
0.0.4 161 9/13/2023
0.0.3 140 9/13/2023
0.0.2 149 9/13/2023
0.0.1 152 9/11/2023