Aspose.3D 1.5.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Aspose.3D --version 1.5.0
                    
NuGet\Install-Package Aspose.3D -Version 1.5.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aspose.3D" Version="1.5.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Aspose.3D" Version="1.5.0" />
                    
Directory.Packages.props
<PackageReference Include="Aspose.3D" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Aspose.3D --version 1.5.0
                    
#r "nuget: Aspose.3D, 1.5.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Aspose.3D&version=1.5.0
                    
Install Aspose.3D as a Cake Addin
#tool nuget:?package=Aspose.3D&version=1.5.0
                    
Install Aspose.3D as a Cake Tool

Aspose.3D is a class library for working with 3D files. It allows developers to create new 3D scene and work with FBX,STL,OBJ,3DS files. It allows you to open files and manipulate the elements in the 3D scene, from line,mesh,nurbs curve, to more complex elements animation, and then export to FBX ASCII, FBX binary, STL ASCII, STL binary, Wavefront .obj and 3DS formats.

Product Compatible and additional computed target framework versions.
.NET Framework net20 is compatible.  net35 was computed.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on Aspose.3D:

Package Downloads
Aspose.Total

Aspose.Total for .NET is the most complete package of all .NET file format APIs offered by Aspose. It empowers developers to create, edit, render, print and convert between a wide range of popular document formats within any .NET, C#, ASP.NET and VB.NET applications.

nilnul.geometry._stereo_._LIB_

cubic/3dimension geometry; quaternions are introduced to tackle the space rotation/movement (over time), and abgebra for quaternions can help verify some theorems;

Aspose.3D.Codec.SkiaSharp

This plugin allows you to use SkiaSharp's image codec to encode and decode textures.

Pilz.Simple3DFileParser

Package Description

nilnul._physic_._DLL_

physics fundamentals, including force, mass, gravity, heating, etc

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
25.3.0 728 3/31/2025
25.2.0 2,402 2/28/2025
25.1.0 2,871 1/25/2025
24.12.0 1,945 12/31/2024
24.11.1 306 12/19/2024
24.11.0 5,687 11/30/2024
24.10.0 5,296 10/30/2024
24.9.0 4,496 9/29/2024
24.8.0 3,403 8/30/2024
24.7.1 1,036 8/7/2024
24.7.0 166 7/31/2024
24.6.0 6,064 7/1/2024
24.5.0 6,760 5/29/2024
24.4.0 5,380 4/29/2024
24.3.0 6,291 3/26/2024
24.2.0 4,624 2/28/2024
24.1.0 6,056 1/30/2024
23.12.0 8,755 12/28/2023
23.11.1 1,310 12/8/2023
23.11.0 9,280 11/29/2023
23.10.0 12,026 10/30/2023
23.9.0 9,932 9/27/2023
23.8.0 11,069 8/25/2023
23.7.0 11,791 7/26/2023
23.6.0 11,152 6/26/2023
23.5.0 8,163 5/26/2023
23.4.0 9,227 4/13/2023
23.3.0 8,751 3/16/2023
23.2.0 8,377 2/14/2023
23.1.0 16,549 1/18/2023
22.12.0 11,629 12/21/2022
22.11.0 12,977 11/17/2022
22.10.0 13,153 10/14/2022
22.9.0 8,995 9/9/2022
22.8.0 24,817 8/3/2022
22.7.0 7,698 7/8/2022
22.6.0 12,689 6/10/2022
22.5.0 14,952 5/9/2022
22.4.0 8,547 4/13/2022
22.3.0 22,160 3/4/2022
22.2.0 10,216 2/7/2022
22.1.0 11,004 1/5/2022
21.12.0 2,679 12/3/2021
21.11.0 10,397 11/11/2021
21.10.0 8,256 10/9/2021
21.9.0 14,327 9/6/2021
21.8.0 16,875 8/6/2021
21.7.0 14,920 7/5/2021
21.6.0 4,517 6/7/2021
21.5.0 11,910 5/6/2021
21.4.0 12,160 4/2/2021
21.3.0 9,155 3/4/2021
21.2.1 11,972 2/14/2021
21.2.0 1,850 2/7/2021
21.1.0 3,680 1/8/2021
20.12.2 3,834 12/10/2020
20.12.0 1,774 12/5/2020
20.11.0 9,119 11/3/2020
20.9.0 4,250 9/4/2020
20.8.0 3,299 8/11/2020
20.7.0 3,334 7/3/2020
20.6.1 2,698 6/16/2020
20.6.0 3,435 6/8/2020
20.5.0 10,333 5/12/2020
20.4.0 5,033 4/9/2020
20.3.0 4,356 3/3/2020
20.2.1 3,903 2/14/2020
20.2.0 2,117 2/10/2020
20.1.0 5,135 1/2/2020
19.12.2 3,902 12/10/2019
19.12.0 1,799 12/9/2019
19.11.0 2,338 11/5/2019
19.10.0 50,796 10/9/2019
19.9.0 2,441 9/9/2019
19.8.0 2,264 8/2/2019
19.7.0 2,413 7/8/2019
19.6.0 3,135 6/5/2019
19.5.0 2,693 5/12/2019
19.4.0 2,500 4/4/2019
19.3.0 2,243 3/8/2019
19.2.0 2,936 2/2/2019
19.1.0 2,144 1/9/2019
18.12.0 2,362 12/6/2018
18.11.0 2,408 11/6/2018
18.10.0 2,320 10/9/2018
18.9.0 2,713 9/6/2018
18.8.0 2,335 8/8/2018
18.7.0 2,753 7/11/2018
18.6.0 3,373 6/11/2018
18.5.0 2,804 5/10/2018
18.4.0 2,687 4/16/2018
18.3.0 2,485 3/14/2018
18.2.0 2,543 2/8/2018
18.1.0 2,736 1/8/2018
17.12.0 2,486 12/8/2017
17.11.0 2,905 11/6/2017
17.10.0 2,383 10/10/2017
17.9.0 2,434 9/7/2017
17.8.0 2,381 8/8/2017
17.7.0 2,460 7/17/2017
17.6.0 3,068 6/5/2017
17.5.0 2,642 5/8/2017
17.4.0 2,553 4/5/2017
17.3.0 2,407 3/6/2017
17.2.0 2,439 2/15/2017
17.1.0 2,503 1/5/2017
16.12.0 2,727 12/4/2016
16.11.0 2,614 11/1/2016
16.9.0 2,435 9/29/2016
2.1.0 2,480 8/30/2016
2.0.0 2,601 8/2/2016
1.7.0 2,436 6/29/2016
1.6.1 2,769 5/26/2016
1.5.0 2,555 4/27/2016
1.4.0 2,549 4/1/2016
1.3.0 2,571 2/23/2016
1.2.0 2,577 12/18/2015
1.1.0 2,738 11/27/2015
1.0.0 2,689 10/26/2015

Allow flip coordinate system in U3D's load/save configuration class
Convert geometries to per-vertex structure.
Allow user to split mesh per materials.
Create mesh for plane/box/sphere/cylinder/torus.