woutware 


  • This library contains geometric primitives and algorithms: 2D, 3D and 4V vector, matrix, polyline and polygon types. The main geometric operations are 2D (Delaunay) triangulation and polygon clipping (union, difference, intersection, xor). The latest clipping implementation is floating point based... More information
  • For the regular .NET version of this library with Win Forms, WPF and OpenGL rendering please visit https://www.woutware.com/net/cad. For examples see https://github.com/woutware/WW.Cad.NetStandard.Examples. This is an evaluation version only. WW.Cad.NetStandard is a .NET Standard 2.0 library... More information
  • For the regular .NET version of this library with Win Forms, WPF and OpenGL rendering please visit https://www.woutware.com/net/cad. For examples see https://github.com/woutware/WW.Cad.NetStandard.Examples. This is an evaluation version only. This package contains a Universal Windows class... More information
  • For the .NET Windows version of this library with Win Forms, WPF and OpenGL rendering please visit https://www.woutware.com/net/cad. For examples see https://github.com/woutware/WW.Cad_Net6.0_Examples. This is an evaluation version only. WW.Cad.Net.6.0 is a .NET 6.0 multi-platform library used... More information
  • This library contains geometric primitives and algorithms: 2D, 3D and 4V vector, matrix, polyline and polygon types. The main geometric operations are 2D (Delaunay) triangulation and polygon clipping (union, difference, intersection, xor). The latest clipping implementation is floating point based... More information