114 packages
returned for Tags:"https://udebug.com"
ASP.NET Core basic middleware for supporting HTTPS Redirection and HTTP Strict-Transport-Security.
This package was built from the source code at https://github.com/aspnet/BasicMiddleware/tree/2d3ad1cb0f9872da40c6d143ce4554563971ae04
.NET libraries for automatically switching between HTTP and HTTPS protocols.
edtFTPnet/PRO offers a set of robust and powerful, easy-to-use components and controls that make transferring files using the FTP, FTPS, SFTP, SCP and HTTP/HTTPS protocols a breeze. All protocols are supported in a single component.
A client implementation for the Automated Certificate Management Environment (ACME) protocol.
Protogame is a powerful cross-platform game engine for C#, built on top of MonoGame.
CamoDotNet is all about making insecure assets look secure. This is an SSL image proxy to prevent mixed content warnings on secure pages. Package contains server-side code.
This is a modified version of MonoGame that is used in Protogame.
Site extension for easy install and renewals of Let's Encrypt SSL certificates. The extension uses web jobs, so ensure that you have web job connection strings configured AzureWebJobsDashboard and AzureWebJobsStorage. PLEASE READ and understand the known limitations listed here:...
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Unofficial API for https://udebug.com
A port of NDesk.Options with support for additional platforms.
CamoDotNet is all about making insecure assets look secure. This is an SSL image proxy to prevent mixed content warnings on secure pages. Package contains client-side code.
A port of protobuf-net with support for additional platforms.
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11,803 total downloads
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last updated 2/5/2014
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Latest version: 1.0.1
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owin
https
An OWIN middleware component to determine HTTPS requests.
If the request is https then the middleware will call the next item in the queue otherwise a HTTP Status Code of 401 is returned and the request is ended.
There is an optional RequiresHttpsOptions tool which will route any http traffic to a...
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An open source implementation of the A* algorithm. Originally written by Gustavo Franco, ported and maintained by Redpoint Games.
This is an up-to-date, maintained version of Jitter, used in the Protogame game engine.
A cross-platform GUI manager for Protobuild modules.
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17,067 total downloads
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last updated 12/7/2015
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Latest version: 1.1.0
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OWIN
Katana
HTTPS
An OWIN middleware to force HTTPS on requests
This is a version of ffmpeg packged into a NuGet / Protobuild package for other consumers.
Protoinject is an asynchronous, hierarchical, multi-phase dependency injection system.