35 packages returned for Tags:"Xbox"

Pure .NET library to read and write Apache Parquet files, targeting .NET 4.5 and .NET Standand 1.4 and up. Linux, Windows and Mac are first class citizens, but also works everywhere .NET is running (Android, iOS, IOT). Has zero dependencies on thrid-party libraries or any native code. Provides both... More information
XInput wrapper in a single and monolithic C# class that can be embedded as source code in any project. No external libraries, except XInput1_4.DLL but it ships today as a system component in Windows 8/8.1/10. It is available "inbox" and does not require redistribution with an application. To... More information
A simple and easy to use C# Wrapper for the official Halo 5 and Halo Wars 2 API that can be seen at http://developer.haloapi.com/ that aims to bring in all the endpoints so developers can build and implement great apps that expose the awesome data within the Halo games
SharpSerializer is an open source XML and binary serializer for .NET. With only one line of code it can serialize types like: multidimensional array, nested array, array-of-arrays, polymorphic object (where value is inherited from the property type), generic type, generic listing (i.e. dictionary,... More information
A modern and intuitive SDK for the Groove Music Service REST API. The name Groove is a registered trademark. No claim is made to the exclusive right to use the word "Groove" apart from the mark as shown.
This package will be deprecated in favor of Microsoft Xbox Game Chat 2 C++ API for UWP apps. This library should not be used for new projects. The Microsoft Xbox GameChat API enables game developers to provide in-game voice communications between gamers in their titles. To use this package and get... More information
Suitest instrumentation library for Xbox One (UWP) apps. This package will make your UWP app testable with Suitest. Suitest is a multi-platform end-to-end test automation service with the focus on the productivity and ease of use. Sign up for free at https://suite.st to get started. Follow these... More information