1 package returned for Tags:"Syncronous"
Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.
- 35,778 total downloads
- last updated 11/13/2018
- Latest version: 1.0.15