Unitysync.Async 1.0.15

dotnet add package Unitysync.Async --version 1.0.15
NuGet\Install-Package Unitysync.Async -Version 1.0.15
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Unitysync.Async" Version="1.0.15" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Unitysync.Async --version 1.0.15
#r "nuget: Unitysync.Async, 1.0.15"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Unitysync.Async as a Cake Addin
#addin nuget:?package=Unitysync.Async&version=1.0.15

// Install Unitysync.Async as a Cake Tool
#tool nuget:?package=Unitysync.Async&version=1.0.15

Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net46 is compatible.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Unitysync.Async:

Package Downloads
Glader.Essentials.Unity

Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The models library has Refit library related Attributes and HTTP Types.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.15 51,025 11/13/2018
1.0.14 738 10/24/2018
1.0.13 977 7/2/2018
1.0.12 893 6/30/2018
1.0.11 919 6/30/2018
1.0.10 784 6/30/2018
1.0.6 1,301 9/8/2017
1.0.4 894 8/20/2017
1.0.2 886 8/20/2017