175 packages returned for Tags:"Auto-registration"

Unity Auto Registration extends the Unity IoC container and provides a fluent syntax to configure rules for automatic type registration. Using few lines of code you can scan specified assemblies and register all types that satisfy your rules. Rules for determining whether to include/exclude... More information
Powerful customisable tool for mapping entities to each other. Entities can be plain objects, DataReaders, SQL commands and anything you need. The tool uses run-time code generation via the Emit library. Therefore it is extremely fast. EmitMapper is useful for dealing with DTO objects, data access... More information
Convention based configuration API for the Microsoft Unity IoC container. With just a few lines of code, you can now registere all your classes in the entire solution. If the built-in conventions doesn't fit your needs, it is very easy to extend with your own.
Unity Automapper provides, as the name suggests, easy-to-use auto-mapping capabilities. You simply call a single extension method on the Unity Container, providing the names of your assemblies, or a collection of types, and the mapper does the rest! It determines suitable mappings based on interface... More information
An AutoFixture customization that lazy-loads navigation properties on Entity Framework objects. See https://github.com/alexfoxgill/AutoFixture.AutoEntityFramework
Automatically creates a NuGet package from your project each time it builds. The NuGet package is placed in the project's output directory. If you want to use a .nuspec file, place it in the same directory as the project's project file (e.g. .csproj, .vbproj, .fsproj). This adds a PostBuildScripts... More information
  • 7,509 total downloads
  • last updated 1/2/2020
  • Latest version: 2.5.2
  • auto update
Compact and extensible auto-update library
A flexible auto-registration module that extends Simple Injector Inversion of Control IoC container (https://simpleinjector.org). By default, this will register the basic types with simple registrations, including more complex generics. It also adds support for your IEnumerable<>, Lazy<>, and... More information