VkGLFW3 0.3.0

.NET Standard 2.0
dotnet add package VkGLFW3 --version 0.3.0
NuGet\Install-Package VkGLFW3 -Version 0.3.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="VkGLFW3" Version="0.3.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add VkGLFW3 --version 0.3.0
#r "nuget: VkGLFW3, 0.3.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install VkGLFW3 as a Cake Addin
#addin nuget:?package=VkGLFW3&version=0.3.0

// Install VkGLFW3 as a Cake Tool
#tool nuget:?package=VkGLFW3&version=0.3.0

VkGLFW3 0.3.0

Vulkan-focused C# 7 (.NET Standard 2.0) object-oriented window/input system based on GLFW3

The aim of this project is to provide minimal, abstracted GLFW3 bindings usable with Vulkan, specifically designed for good interop with VulkanCore. The focus here is to abstract away as many native GLFW calls as possible while not detracting from the speed advantages and familiarities of the library. As such, most functionality is wrapped by the Window class, with Vulkan-specific functionality and Init and Terminate calls being the only exceptions.

This library makes extensive use of C# 7 features, and targets .NET Standard 2.0, compatible with .NET Core 2.0+, .NET Framework 4.6.1+, and Mono 5.4+ runtimes as per the .NET Implementation Support Table

This library only supports x64 platforms! Windows is currently fully supported (Linux and OSX should work but are untested). Make sure to copy the relevent glfw library file to your output directory - a common way to do so is by including the following line in your console application CSproj file:

<Content Include="glfw3.dll" CopyToOutputDirectory="PreserveNewest" Visible="true" />

Documentation is available on Github Pages, but here's a small minimal feature example:

class Program
    static void Main(string[] args)
        var window = new Window(800, 600, "VkGLFW3 Demo");

        Console.WriteLine("Window size: {0}", window.GetSize());
        Console.WriteLine("Window title: {0}", window.Title);

        Console.WriteLine("Vulkan supported: {0}", VkGlfw.VulkanSupported);
        Console.WriteLine("Required Vulkan instance extensions: {0}", string.Join(", ", VkGlfw.RequiredInstanceExtensions));

        window.Title = "Test";

        while (!window.ShouldClose)


MIT License (see LICENSE.md)

Copyright (c) 2018 Benjamin Ward

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48 net481
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
0.3.0 939 6/20/2018
0.2.0 758 6/19/2018