VeldridGen 0.1.11

dotnet add package VeldridGen --version 0.1.11
NuGet\Install-Package VeldridGen -Version 0.1.11
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="VeldridGen" Version="0.1.11" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add VeldridGen --version 0.1.11
#r "nuget: VeldridGen, 0.1.11"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install VeldridGen as a Cake Addin
#addin nuget:?package=VeldridGen&version=0.1.11

// Install VeldridGen as a Cake Tool
#tool nuget:?package=VeldridGen&version=0.1.11

VeldridGen

VeldridGen is an experimental library focused on using .NET Source Generators to improve the development experience when using Veldrid.

Partial classes defining the inputs/outputs of shaders, the layout of resource sets, the layout of uniform buffers etc can be written in a concise form and the corresponding Veldrid descriptor structs, convenience properties, GLSL header file etc will be auto-generated. This should allow changes to be made in only one place rather than manually ensuring that the GLSL definitions match up with the struct layouts and descriptors etc.

As an example, the classes in CommonResources.cs and SpriteShader.cs provide a minimal description of the shaders and resources required for a sprite batcher. The results of code generation can be seen here, which allows the renderer class to be simple and straightforward: SpriteRenderer.cs.

Note that compiling the solution will result in a small portion of the generated code being run automatically: Example.TestApp is run as a post-build event to populate the .h.vert and .h.frag shader headers.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on VeldridGen:

Repository Stars
csinkers/ualbion
A remake of the 1995 RPG Albion (requires data from an install of the original game)
Version Downloads Last updated
0.1.11 97 5/31/2024
0.1.10 691 11/5/2022
0.1.8 686 6/6/2022
0.1.7 532 12/20/2021
0.1.6 455 7/20/2021
0.1.5 361 7/13/2021
0.1.4 321 7/13/2021
0.1.3 368 6/30/2021
0.1.2 311 6/29/2021
0.1.1 296 6/29/2021
0.1.0 288 6/22/2021