Veldrid 4.9.0

dotnet add package Veldrid --version 4.9.0                
NuGet\Install-Package Veldrid -Version 4.9.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Veldrid" Version="4.9.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Veldrid --version 4.9.0                
#r "nuget: Veldrid, 4.9.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Veldrid as a Cake Addin
#addin nuget:?package=Veldrid&version=4.9.0

// Install Veldrid as a Cake Tool
#tool nuget:?package=Veldrid&version=4.9.0                

A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (33)

Showing the top 5 NuGet packages that depend on Veldrid:

Package Downloads
Veldrid.SPIRV

Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.

Veldrid.ImageSharp

ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.

Veldrid.StartupUtilities

Helper classes for creating and managing application windows and user input.

Veldrid.Utilities

Miscellaneous utility functions useful for Veldrid.

Veldrid.ImGui

ImGui integration for Veldrid. Provides a simple interface for rendering and interacting with ImGui.NET.

GitHub repositories (16)

Showing the top 5 popular GitHub repositories that depend on Veldrid:

Repository Stars
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
space-wizards/space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
veldrid/veldrid
A low-level, portable graphics library for .NET.
ImGuiNET/ImGui.NET
An ImGui wrapper for .NET.
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
Version Downloads Last updated
4.9.0 68,144 2/3/2023
4.9.0-beta2 56,636 9/3/2022
4.9.0-beta1 5,241 1/29/2022
4.8.0 1,404,588 7/6/2020
4.7.0 193,494 8/26/2019
4.6.1 40,049 3/30/2019
4.6.0 2,257 3/28/2019
4.5.0 46,636 12/16/2018
4.4.0 38,349 8/16/2018
4.4.0-beta2 1,791 7/25/2018
4.4.0-beta1 2,134 6/25/2018
4.3.3 7,665 6/13/2018
4.3.2 2,880 6/13/2018
4.3.1 2,901 6/13/2018
4.3.0 3,006 6/11/2018
4.2.0 4,082 5/11/2018
4.2.0-beta1 1,839 4/15/2018
4.1.4 4,146 3/24/2018
4.1.3 2,917 3/19/2018
4.1.1 2,984 3/4/2018
4.1.0 2,921 2/25/2018
4.0.0 11,145 1/22/2018
4.0.0-beta2 1,754 1/2/2018
4.0.0-beta1 2,038 12/14/2017