Vapolia.MauiGesture
1.0.6-ci10533245599
Prefix Reserved
See the version list below for details.
dotnet add package Vapolia.MauiGesture --version 1.0.6-ci10533245599
NuGet\Install-Package Vapolia.MauiGesture -Version 1.0.6-ci10533245599
<PackageReference Include="Vapolia.MauiGesture" Version="1.0.6-ci10533245599" />
paket add Vapolia.MauiGesture --version 1.0.6-ci10533245599
#r "nuget: Vapolia.MauiGesture, 1.0.6-ci10533245599"
// Install Vapolia.MauiGesture as a Cake Addin #addin nuget:?package=Vapolia.MauiGesture&version=1.0.6-ci10533245599&prerelease // Install Vapolia.MauiGesture as a Cake Tool #tool nuget:?package=Vapolia.MauiGesture&version=1.0.6-ci10533245599&prerelease
Supported Platforms
iOS, Android, Windows, Mac
Maui Gesture Effects
Add "advanced" gestures to Maui. Available on all views.
Most gesture commands include the event position.
Combine this feature with UserInteraction.Menu()
(from this nuget) to display a standart menu at the position of the finger. Useful especially for tablets. See the demo app in this repo on how to do it.
<Label
Text="Click here"
ui:Gesture.TapCommand="{Binding OpenLinkCommand}"
ui:Gesture.CommandParameter="{Binding .}" />
CommandParameter
is optional.
Or in code:
var label = new Label();
Gesture.SetTapCommand(label, new Command(() => { /*your code*/ }));
Quick start
Add the above nuget package to your Maui project
then add this line to your maui app builder:
using MauiGestures;
...
builder.UseAdvancedGestures();
The view on which the gesture is applied should have the property InputTransparent="False"
which activates user interaction on it. If the view is still not receiving tap events, try adding a background color. That forces Maui to wrap some controls in an invisible container.
Examples
Add Gesture.TapCommand on any supported xaml view:
<StackLayout ui:Gesture.TapCommand="{Binding OpenLinkCommand}">
<Label Text="1.Tap this to open an url" />
</StackLayout>
Declare the corresponding namespace:
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
...
xmlns:ui="clr-namespace:MauiGestures;assembly=MauiGestures">
And in the viewmodel:
public Command OpenLinkCommand => new Command(() =>
{
//do something
});
Supported Gestures
TapCommand (ICommand or Command<YourClass>)
ifCommandParameter
is set (see below)DoubleTapCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)PanCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)LongPressCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)TapPointCommand (ICommand or Command<PointEventArgs>)
DoubleTapPoinCommand (ICommand or Command<PointEventArgs>)
PanPointCommand (ICommand or Command<PanEventArgs>)
LongPressPointCommand (ICommand or Command<PointEventArgs>)
SwipeLeftCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)SwipeRightCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)SwipeTopCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)SwipeBottomCommand (ICommand) or Command<YourClass>
ifCommandParameter
is set (see below)PinchCommand (Command<PinchEventArgs>)
wherePinchEventArg
containsStartingPoints
,CurrentPoints
,Center
,Scale
,RotationRadians
,RotationDegrees
,Status
PointEventArgs
contains the absolute tap position relative to the view, the instance of the control triggering the command, and the BindingContext associated with that control. With that feature, the gestures can easily be used on CollectionView
's items.
Properties:
IsPanImmediate
Set to true to receive the PanCommand or PanPointCommand event on touch down, instead of after a minimum move distance. Default tofalse
.
Using Command Parameters
Important note:
You can not set a binding in the main command's parameter. Even if it is accepted and no error is displayed, the resulting parameter will always be null. That's a maui limiation.
Instead, you should use the MauiGesture's CommandParameter
attached property:
If you define the CommandParameter
property, some gestures will callback the command with this parameter's value.
Example:
<ContentPage x:Name="ThePage" ...>
<CollectionView ...>
<CollectionView.ItemTemplate>
<DataTemplate>
<Grid
ui:Gesture.TapCommand="{Binding BindingContext.MyItemTappedCommand, Source={x:Reference ThePage}}"
ui:Gesture.CommandParameter="{Binding .}">
<Label Text="{Binding SomeText}" />
</Grid>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
</ContentPage
Note that the above example can be simplified by using TapPointCommand
instead of TapCommand
. TapPointCommand
already provides the BindingContext in its PointEventArgs
parameter to your command.
Examples
Some commands in XAML
<VerticalStackLayout ui:Gesture.TapCommand="{Binding OpenCommand}" IsEnabled="True">
<Label Text="1.Tap this text to open an url" />
</VerticalStackLayout>
<VerticalStackLayout ui:Gesture.DoubleTapPointCommand="{Binding OpenPointCommand}" IsEnabled="True">
<Label Text="2.Double tap this text to open an url" />
</VerticalStackLayout>
<BoxView
ui:Gesture.PanPointCommand="{Binding PanPointCommand}"
HeightRequest="200" WidthRequest="300"
InputTransparent="False"
IsEnabled="True"
/>
In the viewmodel:
public ICommand OpenCommand => new Command(async () =>
{
//...
});
public ICommand OpenPointCommand => new Command<PointEventArgs>(args =>
{
var point = args.Point;
PanX = point.X;
PanY = point.Y;
//...
});
public ICommand PanPointCommand => new Command<PanEventArgs>(args =>
{
var point = args.Point;
PanX = point.X;
PanY = point.Y;
//...
});
Exemple on a Grid containing an horizontal slider (set value on tap)
//Tap anywhere to set value
Gesture.SetTapPointCommand(this, new Command<PointEventArgs>(args =>
{
var pt = args.Point;
var delta = (pt.X - Padding.Left) / (Width - Padding.Left - Padding.Right);
if(delta<0 || delta>1)
return;
Value = (int)Math.Round((Maximum - Minimum) * delta);
}));
Limitations
Only commands are supported (PR welcome for events). No .NET events. So you must use the MVVM pattern.
Swipe commands are not supported on Windows because of a curious bug (event not received). If you find it, notify me! PinchCommand is not supported (yet) on Windows. PR welcome.
If your command is not receiving events, make sure that:
- you used the correct handler. Ie: the
LongPressPointCommand
should benew Command<PointEventArgs>(args => ...)
- you set
IsEnabled="True"
andInputTransparent="False"
on the element
Windows requires the fall creator update.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-android34.0 is compatible. net8.0-browser was computed. net8.0-ios was computed. net8.0-ios17.2 is compatible. net8.0-maccatalyst was computed. net8.0-maccatalyst17.2 is compatible. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net8.0-windows10.0.19041 is compatible. |
-
net8.0
- Microsoft.Maui.Controls (>= 8.0.80)
-
net8.0-android34.0
- Microsoft.Maui.Controls (>= 8.0.80)
-
net8.0-ios17.2
- Microsoft.Maui.Controls (>= 8.0.80)
-
net8.0-maccatalyst17.2
- Microsoft.Maui.Controls (>= 8.0.80)
-
net8.0-windows10.0.19041
- Microsoft.Maui.Controls (>= 8.0.80)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.7 | 452 | 10/4/2024 |
1.0.6 | 522 | 8/24/2024 |
1.0.6-ci10533245599 | 102 | 8/23/2024 |
1.0.5 | 644 | 5/15/2024 |
1.0.5-ci9097459940 | 105 | 5/15/2024 |
1.0.4 | 121 | 5/15/2024 |
1.0.4-ci8278984061 | 303 | 3/14/2024 |
1.0.4-ci8250011298 | 96 | 3/12/2024 |
1.0.3 | 267 | 3/6/2024 |
1.0.2 | 318 | 1/26/2024 |
1.0.1 | 114 | 1/25/2024 |
1.0.1-ci7653921426 | 88 | 1/25/2024 |
1.0.1-ci7653640065 | 81 | 1/25/2024 |
1.0.0-ci2501125632 | 2,301 | 6/15/2022 |
1.0.0-ci2495271423 | 150 | 6/14/2022 |
1.0.0-ci2495052041 | 149 | 6/14/2022 |
1.0.4: Remove IsPanImmediate from android gestures, as it was preventing the reception of the GestureStatus.Started event
1.0.2: UseAdvancedGestures instead of AddAdvancedGestures
1.0.1: net6 to net8
1.0.0: MAUI initial version