TruePath 1.4.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package TruePath --version 1.4.0                
NuGet\Install-Package TruePath -Version 1.4.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TruePath" Version="1.4.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TruePath --version 1.4.0                
#r "nuget: TruePath, 1.4.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TruePath as a Cake Addin
#addin nuget:?package=TruePath&version=1.4.0

// Install TruePath as a Cake Tool
#tool nuget:?package=TruePath&version=1.4.0                

TruePath Status Ventis NuGet package

This is a library containing a set of types to work with file system paths in .NET.

Motivation

Historically, .NET has been lacking a good set of types to work with file system paths. The System.IO.Path class has a variety of methods that operate on path strings, but it doesn't provide any types to represent paths themselves. It's impossible top tell whether a method accepts an absolute path, a relative path, a file name, or something file-related at all, only looking at its signature: all these types are represented by plain strings. Also, comparing different paths is not straightforward.

This library aims to fill this gap by providing a set of types that represent paths in a strongly-typed way. Now, you can require a path in a method's parameters, and it is guaranteed that the passed path will be well-formed and will have certain properties.

Also, the methods in the library provide some qualities that are missing from the System.IO.Path: say, we aim to provide several ways of path normalization and comparison, the ones that will and will not perform disk IO to resolve paths on case-insensitive file systems.

The library is inspired by the path libraries used in other ecosystems: in particular, Java's java.nio.file.Path and Kotlin's extensions.

If you miss some other operations, do not hesitate to open an issue or go to the discussions section.

Project Summary

TruePath allows the user to employ two main approaches to work with paths.

For cases when you want the path kinds to be checked at compile time, you can use the AbsolutePath and (WIP) RelativePath types. This guarantees that you will work with proper absolute or relative paths, and it's impossible to mix them in an unsupported way that sometimes leads to surprising results (such as Path.Combine("/usr", "/bin") being equals to "/bin").

If you just need a more convenient API to work with paths, and it's not important to use strict path kinds, just rely on the functionality provided by LocalPath: it is opaque in a sense it wraps both absolute and relative paths, and you can use it in a more flexible way. It may still cause surprising behavior, though: new LocalPath("/usr") / "/bin" is still an equivalent of "/bin" (which is not the case for AbsolutePath and RelativePath).

The latter approach will cost a bit of performance, as the library will have to check the path kind at runtime.

Usage

The library offers several struct (i.e. low to zero memory overhead) types wrapping path strings. The types are designed to not involve any disk IO operations by default, and thus provide excellent performance during common operations. This comes with a drawback, though: path comparison is only performed as string comparison so far, which means that the library doesn't provide any means to compare paths in a case-insensitive way.

This is a subject to change in future releases, where we will provide more control over this: better platform-wide defaults (such as case-insensitive comparison on Windows and macOS), and options to enable more IO-intensive comparison (to check sensitivity settings of particular file path components during comparison). See issue #20 on the current progress on this change.

The paths are stored in the normalized form.

  • All the Path.AltDirectorySeparatorChar are converted to Path.DirectorySeparatorChar (e.g. / to \ on Windows).
  • Any repeated separators in the input are collapsed to only one separator (e.g. // to just / on Unix).
  • Any sequence of current and parent directory marks (subsequently, . and ..) is resolved if possible (meaning they will not be replaced if they are in the root position: paths such as . or ../.. will not be affected by the normalization, while e.g. foo/bar/../. will be resolved to just foo).

Note that the normalization operation will not perform any file IO, and is purely string manipulation.

LocalPath

This is the type that may either be a relative or an absolute. Small showcase:

var myRoot = new LocalPath("foo/bar");
var fooDirectory = myRoot.Parent;

var bazSubdirectory = myRoot / "baz";
var alsoBazSubdirectory = myRoot / new LocalPath("baz");

AbsolutePath

This functions basically the same as the LocalPath, but it is always an absolute path, which is checked in the constructor.

To convert from LocalPath to AbsolutePath and vice versa, you can use the constructors of AbsolutePath and LocalPath respectively. Any AbsolutePath constructor (from either a string or a LocalPath) has same check for absolute path, and any LocalPath constructor (from either a string or an AbsolutePath) doesn't have any checks.

Static Members
  • AbsolutePath.CurrentWorkingDirectory: returns Environment.CurrentDirectory as an AbsolutePath instance.

IPath

This is an interface that is implemented by both LocalPath and AbsolutePath. It allows to process any paths in a polymorphic way.

LocalPathPattern

This is a marker type that doesn't offer any advanced functionality over the contained string. It is used to mark paths that include wildcards, for further integration with external libraries, such as Microsoft.Extensions.FileSystemGlobbing.

Path Features

Aside from the strict types, the following features are supported for the paths:

  • IPath::Value returns the normalized path string;
  • IPath::FileName returns the last component of the path;
  • IPath::Parent returns the parent path item (null for the root path or top-level relative path);
  • IPath<T> supports operators to join it with LocalPath or a string (note that in both cases appending an absolute path to path of another kind will take over: the last absolute path in chain will win and destroy all the previous ones; this is the standard behavior of path-combining methods — use AbsolutePath in combination with RelativePath if you want to avoid this behavior);
  • IPath::IsPrefixOf to check path prefixes;
  • IPath::StartsWith to check if the current path starts with a specified path;
  • AbsolutePath::ReadKind helps to check if a path exists, and if it is, then what kind of path it is (file, directory, or something else);
  • AbsolutePath::Canonicalize to convert the path to the correct case on case-insensitive file systems, resolve symlinks.
  • LocalPath::IsAbsolute to check the path kind (since it supports both kinds);
  • LocalPath::ResolveToCurrentDirectory: effectively calculates currentDirectory / this. No-op for paths that are already absolute (aside from converting to the AbsolutePath type).
  • AbsolutePath::RelativeTo, LocalPath::RelativeTo to get a relative part between two paths, if possible;
  • extension methods on IPath:
    • GetExtensionWithDot and GetExtensionWithoutDot to get the file extension with or without the leading dot (note that GetExtensionWithDot will behave differently for paths ending with dots and paths without dot at all);

    • GetFileNameWithoutExtension to get the file name without the extension (and without the trailing dot, if any)

      (Note how GetFileNameWithoutExtension() works nicely together with GetExtensionWithDot() to reconstruct the resulting path from their concatenation, however weird the initial name was — no extension, trailing dot, no base name.)

Temporary

TruePath.Temporary class contains a set of utility methods to work with the system temp directory (most widely known as TEMP or TMP environment variable):

  • Temporary::SystemTempDirectory() will return it as an absolute path;
  • Temporary::CreateTempFile() will create a randomly-named file in the system temp directory and return an absolute path to it;
  • Temporary::CreateTempFolder() will create a randomly-named folder in the system temp directory and return an absolute path to it.

Documentation

License

The project is distributed under the terms of the MIT license.

The license indication in the project's sources is compliant with the REUSE specification v3.2.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.6.0 900 10/6/2024
1.5.0 970 9/22/2024
1.4.0 769 8/11/2024
1.3.0 526 6/21/2024
1.2.1 153 5/25/2024
1.2.0 231 5/5/2024
1.1.0 251 4/27/2024
1.0.0 154 4/21/2024
0.0.0 125 4/20/2024

[Changed]

- #16: Support Windows disk drives in the normalization algorithm (https://github.com/ForNeVeR/TruePath/issues/16).
Thanks to @Kataane.
- More optimizations for AbsolutePath's / operator: it will avoid the unnecessary check for absolute path.
- #85: Minor performance improvements for absolute path checking on Windows (https://github.com/ForNeVeR/TruePath/pull/85).
Thanks to @Kataane.

[Added]

- AbsolutePath::Canonicalize to convert the path to absolute, convert to correct case on case-insensitive file systems, resolve symlinks.
Thanks to @Kataane.
- LocalPath::ResolveToCurrentDirectory: effectively calculates currentDirectory / this. No-op for paths that are already absolute (aside from converting to the AbsolutePath type).
Thanks to @Illusion4.
- AbsolutePath::ReadKind to check the file system object kind (file, directory, or something else) and whether it exists at all.
Thanks to @Kataane.
- #76 (https://github.com/ForNeVeR/TruePath/issues/76): a new Temporary class for creating a temp file or folder.
Thanks to @Illusion4.