Tpig.Components.TogetherUi 0.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Tpig.Components.TogetherUi --version 0.1.0                
NuGet\Install-Package Tpig.Components.TogetherUi -Version 0.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Tpig.Components.TogetherUi" Version="0.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Tpig.Components.TogetherUi --version 0.1.0                
#r "nuget: Tpig.Components.TogetherUi, 0.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Tpig.Components.TogetherUi as a Cake Addin
#addin nuget:?package=Tpig.Components.TogetherUi&version=0.1.0

// Install Tpig.Components.TogetherUi as a Cake Tool
#tool nuget:?package=Tpig.Components.TogetherUi&version=0.1.0                

Tpig.Components.Together and Tpig.Components.TogetherUi, .NET Version

Together codes for .NET version.

It's my work on C# .NET WPF and make libraries to reduce my time. Later, I decide to merge these:

and fix null warning.

Features

Animation

Please see demo in various code, such as: Tpig.Demonstrates.SingleWindow, to see how Animates work.

Please see demo about SequenceAnimation and SequenceAnimationRenderer in Tpig.Demonstrates.SequenceAnim.

Behaviors

Please see demo about behaviors in Tpig.Demonstrates.Behaviors.

Dialog Box

The dialog boxes have 6 classes to disable current UI, wait for something, and enable again. They are:

  • AlphaWaitControl and AlphaWaitWindow
  • ExpandedWaitControl and ExpandedWaitWindow
  • WaitControl and WaitWindow

It provide classes to display message box. They are:

  • MessageWindow and ExpandedMessageWindow

Please see demo about dialog box(es) in Tpig.Demonstrates.DialogBox and Tpig.Demonstrates.ExpandedDialogBox.

Screenshot 1 | Screenshot 2 Screenshot 3 | Screenshot 4 Screenshot 5 | Screenshot 6

Audio

A simple audio, backend NAudio, playing.

Create:

var audio = new AudioFile(dialog.FileName);

-- or --

var audio = new AudioFile(dialog.FileName, true);  // for tolerate file not found error

Play, Pause, Resume and Stop:

audio.Play();
audio.Pause();
audio.Resume();
audio.Stop();

Set volume, 0 to 1:

audio.Volume = 0.5;

Repeat, or just stop when audio file end:

audio.IsRepeat = true/false;

Destroy (optional):

audio.Dispose();

Please see demo about play audio in Tpig.Demonstrates.Audio.

Screenshot 1

Single Window

When I work in old company. It not well to use window. So, I still to UserControl and add features:

  • Animation, when page switching
  • Back and Next
  • Scene timer to limit and return first page

and I call these navigator, because the call Back and Next is almost automatic.

I change it name to Single Window, same as SPA == Single Page Application on web, when I want to merge code.

Please see demo about single window in Tpig.Demonstrates.SingleWindow.

Screenshot 1 | Screenshot 2

Soft Keyboards

.NET WPF component for virtual keyboards.

First, add this line in xaml:

xmlns:kb="clr-namespace:Tpig.Components.TogetherUi;assembly=Tpig.Components.TogetherUi"

Then, put this line to instance soft-keyboard, this must be top:

<kb:SoftKeyboardControl x:Name="SoftKeyboardControl"/>

Then, there are 2 ways to attach soft-keyboards:

  • use attach property, which is simple but less configure
  • use behavior

When you want to use attach property, here:

<TextBox kb:AutoSoftKeyboardBehavior.UseSoftKeyboard="True"/>

If you want to use behavior, add this line:

xmlns:be="http://schemas.microsoft.com/xaml/behaviors"

Then:

<TextBox>
	<be:Interaction.Behaviors>
		<kb:SoftKeyboardBehavior SoftKeyboardType="International"/>
	</be:Interaction.Behaviors>
</TextBox>

You can set SoftKeyboardType as International, EnglishOnly and Numeric.

You can add language, like this:

Loaded += (sender, e) => {
	Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action)(() => {
		SoftKeyboardControl.AddThaiLanguage();
	}));
};

Sorry, I can use English and Thai only. If you want another language, you have to fork. See SoftKeyboardControl.AddThaiLanguage() as basis.

Please see demo about soft keyboards in Tpig.Demonstrates.SoftKeyboards.

Screenshot 1 | Screenshot 2

Thank For These People

Last

Sorry, but I'm not good at English. T_T

Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
0.2.0 119 7/20/2024
0.1.2 102 7/10/2024
0.1.1 95 7/10/2024
0.1.0 91 7/10/2024