TinyEXR.NET 0.2.0

.NET Standard 2.1
There is a newer version of this package available.
See the version list below for details.
dotnet add package TinyEXR.NET --version 0.2.0
NuGet\Install-Package TinyEXR.NET -Version 0.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TinyEXR.NET" Version="0.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TinyEXR.NET --version 0.2.0
#r "nuget: TinyEXR.NET, 0.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install TinyEXR.NET as a Cake Addin
#addin nuget:?package=TinyEXR.NET&version=0.2.0

// Install TinyEXR.NET as a Cake Tool
#tool nuget:?package=TinyEXR.NET&version=0.2.0


TinyEXR.NET is a C# wrapper of single header-only C++ library tinyexr

tinyexr is a portable single header-only C++ library to load and save OpenEXR (.exr) images

The target framework of TinyEXR.NET is .NET Standard 2.1


TinyEXR.NET can be found on NuGet NuGet (← click it !)

Supported Platforms


  • ✅: completed
  • 🚧: work in progress
  • ⌛: planned, not yet started
  • ❌: no plan
Platform State
Windows x64 🚧
Linux x64

Unlisted platforms are also unplanned.

But you can contribute to support any other platform! 😃


Simple read/write

TinyEXR.Exr.LoadFromFile("114514.exr", out var rgba, out int width, out int height);

float[] data = new float[1919 * 810 * 3];
TinyEXR.Exr.SaveToFile(data, 1919, 810, 3, false, "a.exr");

Read layer file

TinyEXR.Exr.LoadFromFileWithLayers("4396.exr", "777", out var rgba, out int width, out int height);

Read single part file

using var image = new TinyEXR.ExrImageReader("0721.exr");
var b = image.GetPixels(0);
var g = image.GetPixels(1);
var r = image.GetPixels(2);

Write scanline file

var save = new ExrImageWriter(3, image.Width, image.Height);
save.SetChannel(0, "B", b);
save.SetChannel(1, "G", g);
save.SetChannel(2, "R", r);
var result = save.WriteToFile("1551.exr");

Development build



I use CppSharp to generate binding code. Then write glue code by hand, because generated code are too heavy...

CppSharp does not generate struct defined by tinyexr. So, to make CppSharp happy, I separate the definition and implementation of tinyexr. It's too troublesome. Is there a simpler way?


TinyEXR.NET is under MIT license

and wrapped C++ lib tinyexr is under 3-clause BSD

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.1
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.3 155 8/19/2022
0.2.2 146 8/16/2022
0.2.1 147 8/15/2022
0.2.0 143 8/14/2022
0.1.1 146 7/24/2022
0.1.0 162 7/15/2022
0.0.2-alpha.2 60 7/14/2022
0.0.2-alpha.1 58 7/14/2022

use cppsharp to generate interop code