TheOpenSpatialLibrary 0.5.0

dotnet add package TheOpenSpatialLibrary --version 0.5.0                
NuGet\Install-Package TheOpenSpatialLibrary -Version 0.5.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TheOpenSpatialLibrary" Version="0.5.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TheOpenSpatialLibrary --version 0.5.0                
#r "nuget: TheOpenSpatialLibrary, 0.5.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TheOpenSpatialLibrary as a Cake Addin
#addin nuget:?package=TheOpenSpatialLibrary&version=0.5.0

// Install TheOpenSpatialLibrary as a Cake Tool
#tool nuget:?package=TheOpenSpatialLibrary&version=0.5.0                

The Open Spatial Library is a C# library to manage vectors and matrices to describe 3D euclidean transforms.

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.5.0 1,409 12/29/2015
0.4.0 1,146 11/26/2015
0.3.0 1,059 11/25/2015
0.2.0 2,414 11/24/2015

VER 0.5.0
- Downgraded Target .NET Framework to 4.0
- Solved bug in RotationMatrix.GetAsQuaternion()
- Added Quaternion constructor accepting the four explicit parameters x, y, z, w.
- Renamed RotationMatrix method 'mul' to 'Mul'.
VER 0.4.0
- Quaternion class interfaces revision and implementation.
- Added SVD algorithm. Thanks to AForge (http://www.aforgenet.com/)
- Corrected some interface documentation
- Removed all <inheritdoc/> tags because not supported by Doxygen
- Updated license to explicitly refers to FreeBSD
KNOWN BUGS: none
VER 0.3.0
- Renamed MathConstants in Costants
- Renamed AsXXX() methods in GetAsXXX() in Transform, Rotation, Translation interfaces.
 Implementing classes updated as necessary.
KNOWN BUGS:
- Quaternion class to be completed
- RotationMatrix.Normalize method doesn't normalize.
VER 0.2.0
- NuGet publication