Spice86.Logging
9.0.0
See the version list below for details.
dotnet add package Spice86.Logging --version 9.0.0
NuGet\Install-Package Spice86.Logging -Version 9.0.0
<PackageReference Include="Spice86.Logging" Version="9.0.0" />
<PackageVersion Include="Spice86.Logging" Version="9.0.0" />
<PackageReference Include="Spice86.Logging" />
paket add Spice86.Logging --version 9.0.0
#r "nuget: Spice86.Logging, 9.0.0"
#:package Spice86.Logging@9.0.0
#addin nuget:?package=Spice86.Logging&version=9.0.0
#tool nuget:?package=Spice86.Logging&version=9.0.0
Reverse engineer and rewrite real mode dos programs
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Avalonia (>= 11.2.5)
- Serilog (>= 4.2.0)
- Serilog.Sinks.Console (>= 6.0.0)
- Serilog.Sinks.Debug (>= 3.0.0)
- Serilog.Sinks.File (>= 6.0.0)
- Spice86.Shared (>= 9.0.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Spice86.Logging:
| Package | Downloads |
|---|---|
|
Spice86
Reverse engineer and rewrite real mode dos programs |
|
|
Spice86.Core
Reverse engineer and rewrite real mode dos programs |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 11.1.0 | 438 | 11/2/2025 |
| 11.0.0 | 165 | 10/31/2025 |
| 10.0.0 | 234 | 9/11/2025 |
| 9.0.0 | 348 | 3/9/2025 |
| 8.0.2 | 231 | 12/29/2024 |
| 8.0.1 | 217 | 12/29/2024 |
| 8.0.0 | 205 | 12/29/2024 |
| 7.0.0 | 245 | 6/22/2024 |
| 6.4.2 | 376 | 5/9/2024 |
| 6.4.1 | 256 | 4/8/2024 |
| 6.4.0 | 243 | 4/1/2024 |
| 6.3.0 | 283 | 1/24/2024 |
| 6.2.0 | 243 | 1/20/2024 |
| 6.1.8 | 322 | 10/2/2023 |
| 6.1.7 | 244 | 9/30/2023 |
| 6.1.6 | 224 | 9/22/2023 |
| 6.1.5 | 268 | 9/3/2023 |
| 6.1.4 | 274 | 8/28/2023 |
| 6.1.3 | 265 | 8/26/2023 |
| 6.1.2 | 256 | 8/26/2023 |
| 6.1.1 | 270 | 8/24/2023 |
| 6.1.0 | 249 | 8/23/2023 |
| 6.0.0 | 285 | 8/15/2023 |
| 5.0.0 | 307 | 6/18/2023 |
| 4.1.3 | 292 | 5/28/2023 |
| 4.1.2 | 301 | 5/28/2023 |
| 4.1.1 | 308 | 5/3/2023 |
| 4.1.0 | 343 | 4/26/2023 |
| 4.0.3 | 375 | 4/3/2023 |
| 4.0.2 | 378 | 4/1/2023 |
| 4.0.1 | 390 | 4/1/2023 |
| 4.0.0 | 372 | 4/1/2023 |
| 3.0.18 | 469 | 1/12/2023 |
| 3.0.17 | 464 | 1/11/2023 |
| 3.0.16 | 470 | 1/9/2023 |
| 3.0.15 | 448 | 1/6/2023 |
| 3.0.14 | 452 | 1/4/2023 |
| 3.0.13 | 438 | 1/4/2023 |
| 3.0.12 | 479 | 12/16/2022 |
| 3.0.11 | 548 | 11/11/2022 |
| 3.0.10 | 523 | 11/11/2022 |
| 3.0.9 | 494 | 11/10/2022 |
| 3.0.8 | 525 | 11/9/2022 |
| 3.0.7 | 508 | 11/9/2022 |
| 3.0.6 | 678 | 10/13/2022 |
| 3.0.5 | 649 | 10/8/2022 |
| 3.0.4 | 680 | 10/8/2022 |
| 3.0.3 | 719 | 10/2/2022 |
## Breaking Changes
- Moved back target framework from .NET 9.0 to .NET 8.0.
- Updated all classes that handles ports to use ushort type for port parameter. This is a breaking change if your code referenced them (ie. SoundBlaster.WriteByte)
## Improvements
- Refactored `DmaController` class to remove thread loop. DMA Transfers now run on the main thread. This improves compatibility with games.
- Improved segmented address handling in `SegmentedAddress` struct, making it truly immutable and fixing overflow bugs.
- Updated Spice86 internal debugger with new features and improved UI, including support for all breakpoint types.
- Added support for hexadecimal, decimal, and segmented address input in all address textboxes in the internal debugger.
- Improved `SoundBlaster` implementation with better handling of undocumented ports. This improves compatibility with games.
- When using the CFGCPU, the CfgCpuView is displayed again in the internal debugger.
- GDB: Added new tips and documentation for using Seer with Spice86.
- GDB: server has been fixed and improved. It now fully supports Seer and has better compatibility with GDB clients overall.
- GDB: memory search has been fixed. It now works as expected.
- Bugfix: Some game made the UI unresponsive because of a busy loop. This has been fixed.
## New APIs
- Added `AudioEngine` enum to specify the audio engine to use (PortAudio or Dummy).
- CSharpOverrideHelper now has DoOnMemoryWrite and DoOnMemoryRead methods to allow for custom memory read/write handling.