Sledge.Formats.Texture 1.1.0

dotnet add package Sledge.Formats.Texture --version 1.1.0                
NuGet\Install-Package Sledge.Formats.Texture -Version 1.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sledge.Formats.Texture" Version="1.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sledge.Formats.Texture --version 1.1.0                
#r "nuget: Sledge.Formats.Texture, 1.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sledge.Formats.Texture as a Cake Addin
#addin nuget:?package=Sledge.Formats.Texture&version=1.1.0

// Install Sledge.Formats.Texture as a Cake Tool
#tool nuget:?package=Sledge.Formats.Texture&version=1.1.0                

Parsers for texture formats used by Quake, Half-Life, and the Source engine. Currently supported formats are Quake's WAD2, Half-Life's WAD3, and Source's VTF.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Sledge.Formats.Texture:

Package Downloads
Sledge.Formats.Texture.ImageSharp

ImageSharp extensions for texture formats used by Quake, Half-Life, and the Source engine. Currently supported format is Source's VTF.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.0 120 4/14/2024
1.0.3 1,032 2/5/2023
1.0.2 318 11/7/2022
1.0.1 463 10/1/2020
1.0.0 334 10/1/2020

Support for writing VTF files