SimplyKits 1.0.2

dotnet add package SimplyKits --version 1.0.2
NuGet\Install-Package SimplyKits -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SimplyKits" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SimplyKits --version 1.0.2
#r "nuget: SimplyKits, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SimplyKits as a Cake Addin
#addin nuget:?package=SimplyKits&version=1.0.2

// Install SimplyKits as a Cake Tool
#tool nuget:?package=SimplyKits&version=1.0.2

SimplyKits

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A simple way to add plugins to your Unturned server.

Features 👁️

  • Configurable kits using a single yaml file.
  • Customizable messages related to kits.
  • A command to list the kits configured in the configuration file.

Commands 🙀

/kit

  • Name: kit
  • Description: Give a kit to a player.
  • Aliases: k
  • Usage: /kit [kitName]
  • Permissions:
    • SimplyKits:commands.kit

/kits

  • Name: kits
  • Description: Display a list of kits.
  • Usage: /kits
  • Permissions:
    • SimplyKits:commands.kits

How to configure kits 😼

In this case i want two kits called kit1 and kit2, these kits will give some special items but we need two things to configure these kits, first, the ID of the item (you can found the items ID here) and second, the quantity. Let's see an example of a configuration.yaml file:

kits:
  kit1:
    item1:
      id: 50
      qty: 1
    item2: 
      id: 120
      qty: 5
  kit2:
    item1:
      id: 10
      qty: 1

Of course you can change the name of the kits replacing kit1 for thief, for example.

How translate the messages 😼

This plugin has three messages and can be customizable throught the translations.yaml file, these are:

  • kit_given: A message when a player receive a kit.
  • kit_unknown: A message when a player try to receive a inexistent kit.
  • kit_list: A message when a player use /kits, for example: "The kits are:"

Thank you 😸

This is my first plugin, so there may be improvements in the future. Any stars or donations will be appreciated!

Product Compatible and additional computed target framework versions.
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.2 226 2/24/2024
1.0.1 190 2/24/2024