Silk.NET.Core 1.0.0-preview2

The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org. Prefix Reserved
This is a prerelease version of Silk.NET.Core.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.Core --version 1.0.0-preview2
NuGet\Install-Package Silk.NET.Core -Version 1.0.0-preview2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.Core" Version="1.0.0-preview2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.Core --version 1.0.0-preview2
#r "nuget: Silk.NET.Core, 1.0.0-preview2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.Core as a Cake Addin
#addin nuget:?package=Silk.NET.Core&version=1.0.0-preview2&prerelease

// Install Silk.NET.Core as a Cake Tool
#tool nuget:?package=Silk.NET.Core&version=1.0.0-preview2&prerelease

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL and OpenAL.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (196)

Showing the top 5 NuGet packages that depend on Silk.NET.Core:

Package Downloads
Silk.NET.OpenGL The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Silk.NET.OpenGLES The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Silk.NET.Vulkan The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Aardvark.Application.Slim.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Silk.NET.GLFW The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on Silk.NET.Core:

Repository Stars
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
ImpromptuNinjas/UltralightSharp
Multi-platform .NET bindings to the Ultralight project.
Version Downloads Last updated
2.20.0 22,278 12/12/2023
2.19.0 11,052 11/14/2023
2.18.0 11,125 10/21/2023
2.17.1 51,978 4/9/2023
2.17.0 21,078 4/6/2023
2.16.0 456,967 8/2/2022
2.15.0 147,075 4/2/2022
2.14.0 41,562 3/15/2022
2.13.0 42,114 2/6/2022
2.12.0 36,390 1/7/2022
2.11.0 21,740 12/6/2021
2.10.1 51,317 11/10/2021
2.10.0 19,327 11/6/2021
2.9.0 22,931 10/5/2021
2.8.0 22,460 9/4/2021
2.7.0 20,934 8/9/2021
2.6.0 22,946 7/3/2021
2.5.0 23,464 6/8/2021
2.4.0 28,421 5/7/2021
2.3.0 18,597 4/3/2021
2.2.0 19,104 3/6/2021
2.1.0 18,867 2/16/2021
2.0.0 16,889 1/2/2021
2.0.0-preview5 7,311 12/29/2020
2.0.0-preview4 7,314 12/8/2020
2.0.0-preview3 7,032 11/17/2020
2.0.0-preview2 7,686 8/21/2020
2.0.0-preview 9,528 7/15/2020
1.9.0 18,373 12/4/2020
1.8.0 18,804 11/6/2020
1.7.0 43,090 10/2/2020
1.6.0 17,246 9/4/2020
1.5.0 17,479 8/7/2020
1.4.0 19,088 7/3/2020
1.3.0 18,573 6/5/2020
1.2.1 17,851 5/16/2020
1.2.0 17,804 5/1/2020
1.1.1 18,242 4/13/2020
1.1.0 18,640 4/5/2020
1.0.1 18,345 3/17/2020
1.0.0 18,440 3/6/2020
1.0.0-preview5 25,672 2/18/2020
1.0.0-preview4 7,116 2/8/2020
1.0.0-preview3 6,918 11/15/2019
1.0.0-preview2 4,880 8/10/2019
1.0.0-preview 4,953 8/4/2019

- Fixed a bug where calling an unloaded OpenGL function will throw a GlfwException.
           - Fixed a bug where GLFW wasn't swapping the buffers (no drawing will ever make it to the window!)
           - Refactored Silk.NET.Core, unifying the platform loading logic.
           - Renamed OnRender to Render + other windowing events