SharpGL.SceneGraph 3.0.0-alpha1

This is a prerelease version of SharpGL.SceneGraph.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SharpGL.SceneGraph --version 3.0.0-alpha1                
NuGet\Install-Package SharpGL.SceneGraph -Version 3.0.0-alpha1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpGL.SceneGraph" Version="3.0.0-alpha1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpGL.SceneGraph --version 3.0.0-alpha1                
#r "nuget: SharpGL.SceneGraph, 3.0.0-alpha1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpGL.SceneGraph as a Cake Addin
#addin nuget:?package=SharpGL.SceneGraph&version=3.0.0-alpha1&prerelease

// Install SharpGL.SceneGraph as a Cake Tool
#tool nuget:?package=SharpGL.SceneGraph&version=3.0.0-alpha1&prerelease                

SharpGL.SceneGraph contains representations of key 3D scene elements, such as lights, materials and polygons.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 is compatible.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 is compatible.  netcoreapp3.1 is compatible. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on SharpGL.SceneGraph:

Package Downloads
SharpGL.WPF

SharpGL.WinForms contains controls to use OpenGL in WPF applications.

SharpGL.WinForms

SharpGL.WinForms contains controls to use OpenGL in WinForms applications.

SharpGL.Serialization

SharpGL.Serialization contains utlities to load data from common file formats, such as Caligari, Discreet and Wavefront.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on SharpGL.SceneGraph:

Repository Stars
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cookgreen/OpenMB
Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine
YUXUAN888/FSM3
FSMLauncher!
Version Downloads Last updated
3.1.1 41,166 7/10/2020
3.1.0 1,143 7/9/2020
3.0.0 603 7/7/2020
3.0.0-alpha1 536 7/8/2020
2.4.5 1,254 6/12/2020
2.4.4 784 5/18/2020
2.4.3 696 5/18/2020
2.4.1.2 4,786 6/30/2019