SharpDX.Direct3D10 4.0.0-ci120

Prefix Reserved
This is a prerelease version of SharpDX.Direct3D10.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SharpDX.Direct3D10 --version 4.0.0-ci120                
NuGet\Install-Package SharpDX.Direct3D10 -Version 4.0.0-ci120                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.Direct3D10" Version="4.0.0-ci120" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.Direct3D10 --version 4.0.0-ci120                
#r "nuget: SharpDX.Direct3D10, 4.0.0-ci120"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.Direct3D10 as a Cake Addin
#addin nuget:?package=SharpDX.Direct3D10&version=4.0.0-ci120&prerelease

// Install SharpDX.Direct3D10 as a Cake Tool
#tool nuget:?package=SharpDX.Direct3D10&version=4.0.0-ci120&prerelease                

Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 is compatible.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.1 is compatible.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 is compatible. 
Windows Phone wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on SharpDX.Direct3D10:

Package Downloads
Exomia.Framework

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x86

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

Exomia.Framework.x64

a framework for building 2D and 3D games and more inspired by the XNA/Mono framework

IronPlot

Nice charts for .net

ANX.RenderSystem.Windows.DX10

The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on SharpDX.Direct3D10:

Repository Stars
justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
Version Downloads Last updated
4.2.0 392,877 8/24/2018
4.2.0-ci284 798 8/13/2018
4.2.0-ci281 783 8/13/2018
4.2.0-ci272 776 8/1/2018
4.2.0-ci268 743 7/31/2018
4.2.0-ci259 820 7/2/2018
4.1.0 2,149 6/1/2018
4.1.0-ci217 979 2/10/2018
4.1.0-ci184 930 10/10/2017
4.0.1 14,418 5/30/2017
4.0.0 1,378 5/29/2017
4.0.0-ci147 964 5/17/2017
4.0.0-ci145 923 5/6/2017
4.0.0-ci144 909 5/6/2017
4.0.0-ci141 938 4/24/2017
4.0.0-ci140 915 4/24/2017
4.0.0-ci136 923 4/19/2017
4.0.0-ci133 905 4/11/2017
4.0.0-ci130 865 4/11/2017
4.0.0-ci126 935 4/7/2017
4.0.0-ci124 933 4/6/2017
4.0.0-ci121 919 3/31/2017
4.0.0-ci120 944 3/31/2017
3.1.2-beta109 901 2/20/2017
3.1.2-beta107 891 2/17/2017
3.1.2-beta105 838 2/16/2017
3.1.2-alpha103 854 2/15/2017
3.1.2-alpha100 844 2/15/2017
3.1.1 23,286 10/27/2016
3.1.0 1,322 10/19/2016
2.6.3 33,370 10/29/2014
2.6.2 5,205 6/17/2014
2.6.1 1,256 6/16/2014
2.6.0 1,601 5/10/2014
2.5.0 182,528 8/10/2013
2.4.2 4,146 12/21/2012
2.4.1 1,752 11/20/2012
2.4.0 1,575 10/31/2012
2.3.1 2,781 10/1/2012
2.3.0 1,407 9/28/2012
2.2.0 1,732 6/9/2012
2.1.0 1,355 5/24/2012
2.0.4 1,563 2/6/2012
2.0.2 1,590 11/22/2011
2.0.1 1,448 11/18/2011
2.0.0 1,775 9/23/2011