SharmIPC 1.20.0

dotnet add package SharmIPC --version 1.20.0
                    
NuGet\Install-Package SharmIPC -Version 1.20.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharmIPC" Version="1.20.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SharmIPC" Version="1.20.0" />
                    
Directory.Packages.props
<PackageReference Include="SharmIPC" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SharmIPC --version 1.20.0
                    
#r "nuget: SharmIPC, 1.20.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SharmIPC&version=1.20.0
                    
Install SharmIPC as a Cake Addin
#tool nuget:?package=SharmIPC&version=1.20.0
                    
Install SharmIPC as a Cake Tool

SharmIPC .NET

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Inter-process communication (IPC engine) between 2 partner processes of one OS: <br>- .NET Framework 4.5 > /.NETCore 2.0 / .NETStandard 2.0 / .NET 6> . Based on memory-mapped files and on NamedPipes <br>- Written on C# <br>- Fast and lightweight <br>- Sync and Async calls with timeouts <br>- a la RPC <br>- a la send and forget

  • <a href = 'https://www.nuget.org/packages/SharmIPC/' target='_blank'>Grab it from NuGet</a>
  • <a href = 'https://github.com/hhblaze/SharmIPC/tree/master/Process1/SharmIpc/bin/Release/' target='_blank'>Assemblies</a>

===================== Usage example:

//Added SharmNPC that works under .NET6> on Linux (named MemoryMappedFiles are not supported there).
//Both versions are included and usable. SharmNPC is based on Named Pipes and represents a complete drop-in replacement.
//In SharmNPC case one process becomes server and another client.
//Before we made
tiesky.com.SharmIpc sm = null;
//Now we can change 
tiesky.com.ISharm sm = null;
//and use any of it SharmIpc (Win) or SharmNPC (Win, Linux).
//server listener
sm = new tiesky.com.SharmNpc("MNPC", tiesky.com.SharmNpcInternals.PipeRole.Server, this.RemoteCall);
//or 
//client listener
sm = new tiesky.com.SharmNpc("MNPC", tiesky.com.SharmNpcInternals.PipeRole.Client, this.AsyncRemoteCallHandler);
//the rest is the same - drop-in.
//Note, currently there is a connection timeout (when server or client waits longer than 30 seconds of the connection, it stops). 
//Also after established communication, when one of peers Disconnects - the other doesn't restore listening/connecting behaviour.
//All that is possible, but these are just different behavior strategies.
//In this first version of SharmNpc we don't give much flexibility for that setup - later or by request.
//Process 1 and Process2

tiesky.com.SharmIpc sm = null;

void Init()
{
	if(sm == null)
	  	sm = new tiesky.com.SharmIpc(
		  	"My unique name for interpocess com in the OS scope, must be the same for both processes"
		  	, this.RemoteCall
			
			//unique name must start from the prefix "Global/" to make communication available 
			//	for processes executed by different OS users
			
		  	//there are also extra parameters in constructor with description:
		  	//optional send buffer capacity, must be the same for both partners
		  	//optional total not send messages buffer capacity
			
	  	);
  	
  
  	
  	
}

void Dispose()
{
	//!!!For the graceful termination, in the end of your program, 
  	//SharmIpc instance must be disposed
  	if(sm != null){
  		sm.Dispose();
  		sm=null;
  	}
}

Tuple<bool,byte[]> RemoteCall(byte[] data)
{
		//This will be called async when remote partner makes any request
		
		//This is a response to remote partner
		return new Tuple<bool,byte[]>(true,new byte[] {1,2,3,4});	
}

void MakeRemoteRequestWithResponse()
{
	 //Making remote request (a la RPC). SYNC
	 Tuple<bool,byte[]> res = sm.RemoteRequest(new byte[512]);
	 //or with callback
	 //var res = sm.RemoteRequest(data, (par) => { },30000);
	 
	 //if !res.Item1 then our call was not put to the sending buffer, 
	 //due to its threshold limitation
	 //or remote partner answered with technical mistake
	 //or timeout encountered
	 if(res.Item1)
	 {
	 		//Analyzing response res.Item2
	 }
}

// async/await pattern
async void MakeRemoteRequestWithResponse()
{
	 //Making remote request (a la RPC). SYNC
	 //Non-blocking current thread construction!
	 Tuple<bool,byte[]> res = await sm.RemoteRequestAsync(new byte[512]);
	 //or with callback way
	 //var res = await sm.RemoteRequestAsync(data, (par) => { },30000);
	 
	 //if !res.Item1 then our call was not put to the sending buffer, 
	 //due to its threshold limitation
	 //or remote partner answered with technical mistake
	 //or timeout encountered
	 if(res.Item1)
	 {
	 		//Analyzing response res.Item2
	 }
}

void MakeRemoteRequestWithoutResponse()
{
	 //Making remote request (a la send and forget)
	 Tuple<bool,byte[]> res = sm.RemoteRequestWithoutResponse(new byte[512]);
	 
	 if(!res.Item1)
	 {
	 	//Our request was not cached for sending, we can do something
	 }
}

//----starting from v1.04 it's possible to answer on remote call in async way:

//New way of instantiation of SharmIPC 
//sm = new tiesky.com.SharmIpc("MyUniqueNameForBothProcesses",this.AsyncRemoteCallHandler);

//where AsyncRemoteCallHandler will be used instead of RemoteCall and gives an ability to answer to 
//the remote partner's request in async way

void AsyncRemoteCallHandler(ulong msgId, byte[] data)
{
        //msgId must be returned back
        //data is received from remote partner
        
        //answer to remote partner:
        sm.AsyncAnswerOnRemoteCall(msgId, new Tuple<bool, byte[]>(true, new byte[] { 5 }));
         
       
}


===================== Benchmarks:

[DLL size is 15 KB]

[512 bytes package in both directions]
Remote async and sync calls with response (a la RPC), full-duplex, with the speed of 20 MB/s.
Remote async calls without response (a la send and forget), full-duplex, with the speed of 80 MB/s.

[10000 bytes package in both directions]
Remote async and sync calls with response (a la RPC), full-duplex, with the speed of 320 MB/s.
Remote async calls without response (a la send and forget), full-duplex, with the speed of 700 MB/s.

[1 byte package in both directions]
Remote async and sync calls with response (a la RPC), full-duplex, with the speed of 40000 call/s.
Remote async calls without response (a la send and forget), full-duplex, with the speed of 120000 calls/s.

and if you need more speed, just add in both processes more SharmIPC instances

<a href = 'https://github.com/hhblaze/DBreeze' target='_blank'>---- Check also our DBreeze database for .NET ----</a>

hhblaze@gmail.com

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.20.0 74 4 days ago
1.18.0 6,723 11/26/2019
1.17.1 589 11/18/2019
1.17.0 545 11/18/2019
1.16.0 2,210 9/30/2017
1.15.0 1,392 9/26/2017
1.14.0 1,422 9/11/2017
1.12.0 1,438 9/7/2017
1.11.0 1,371 9/4/2017
1.10.1 1,245 5/30/2017
1.10.0 1,065 4/24/2017
1.9.2 1,321 9/25/2016
1.9.1 1,056 9/25/2016
1.9.0 1,338 6/15/2016
1.8.0 1,062 6/9/2016
1.7.0 1,296 8/27/2015
1.6.0 1,329 7/15/2015
1.5.0 1,142 7/10/2015
1.4.0 1,132 7/8/2015
1.3.0 1,185 7/7/2015
1.2.0 1,136 6/24/2015
1.1.0 1,147 6/24/2015

More controls over messages as described in https://github.com/hhblaze/SharmIPC/issues/6