ShaderGen.Build 1.2.0-beta2

This is a prerelease version of ShaderGen.Build.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package ShaderGen.Build --version 1.2.0-beta2                
NuGet\Install-Package ShaderGen.Build -Version 1.2.0-beta2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ShaderGen.Build" Version="1.2.0-beta2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ShaderGen.Build --version 1.2.0-beta2                
#r "nuget: ShaderGen.Build, 1.2.0-beta2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ShaderGen.Build as a Cake Addin
#addin nuget:?package=ShaderGen.Build&version=1.2.0-beta2&prerelease

// Install ShaderGen.Build as a Cake Tool
#tool nuget:?package=ShaderGen.Build&version=1.2.0-beta2&prerelease                

Build-time plugin which generates shader code during a post-build event.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETCoreApp 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ShaderGen.Build:

Repository Stars
mellinoe/veldrid-raytracer
A C# ray tracer, capable of running on both the CPU and GPU.
MatterHackers/agg-sharp
A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios
Version Downloads Last updated
1.2.0-beta3 1,101 1/30/2019
1.2.0-beta2 6,902 5/13/2018
1.2.0-beta1 794 5/12/2018