SetNet.Compression
1.2.0
dotnet add package SetNet.Compression --version 1.2.0
NuGet\Install-Package SetNet.Compression -Version 1.2.0
<PackageReference Include="SetNet.Compression" Version="1.2.0" />
<PackageVersion Include="SetNet.Compression" Version="1.2.0" />
<PackageReference Include="SetNet.Compression" />
paket add SetNet.Compression --version 1.2.0
#r "nuget: SetNet.Compression, 1.2.0"
#:package SetNet.Compression@1.2.0
#addin nuget:?package=SetNet.Compression&version=1.2.0
#tool nuget:?package=SetNet.Compression&version=1.2.0
<p align="center"> <img src="https://raw.githubusercontent.com/Povstalez/SetNet/master/assets/icon.png" alt="SetNet" width="96"> </p>
SetNet.Compression
Transparent Brotli compression for SetNet.
CompressingSerializer is a decorator ISerializer: it wraps any inner serializer (MessagePack, JSON, Protobuf, MemoryPack) and Brotli-compresses its output on the send path, decompressing on the receive path. Handlers and message types are untouched — you only change the one line where you register the serializer. Use it when payloads are large and compressible (verbose JSON, big state snapshots); for already-compact binary it's a safe no-op.
Install
dotnet add package SetNet
dotnet add package SetNet.Compression
# plus whichever inner serializer you wrap, e.g.:
dotnet add package SetNet.MessagePack
Brotli comes from the built-in System.IO.Compression — this package adds no extra dependency of its own.
Usage
Wrap your inner serializer and register the wrapper once at startup, before creating any client or server. Both ends must use the same wrapper over the same inner serializer.
using SetNet.Compression;
using SetNet.MessagePack;
using SetNet.Messaging;
SetNetSerializer.Use(new CompressingSerializer(new MessagePackNetSerializer()));
Constructor:
new CompressingSerializer(
ISerializer inner, // required — the serializer to wrap
int minBytes = 256, // payloads smaller than this are sent raw
CompressionLevel level = CompressionLevel.Fastest)
Tune the threshold and level to taste:
SetNetSerializer.Use(new CompressingSerializer(
new JsonNetSerializer(),
minBytes: 512,
level: CompressionLevel.Optimal));
How the framing works
Each serialized payload is prefixed with a one-byte flag:
- The inner serializer runs first.
- If the result is smaller than
minBytes, it's sent raw (flag0) — no compression attempted. - Otherwise it's Brotli-compressed. If compression doesn't shrink it (already-compact / incompressible data), it falls back to raw (flag
0) — so the output never inflates beyond one byte of overhead. - On receive, the flag selects raw pass-through or Brotli decompression before handing bytes to the inner serializer.
Notes
- Never inflates: the raw-fallback guarantees at most a single header byte of overhead, even in the worst case.
- Best for large, text-like payloads (JSON, large state). For small or already-binary messages the threshold/fallback make it effectively free but rarely a win — set
minBytesaccordingly. - CPU trade-off: compression costs CPU per message.
CompressionLevel.Fastest(the default) is usually the right balance for realtime traffic;Optimalshrinks more at higher cost. - Both ends must match: the receiver has to wrap the same inner serializer in
CompressingSerializer, or it won't decode the flag/format. - AOT / IL2CPP (Unity): the decorator itself is plain code with no reflection; AOT-friendliness is inherited from whichever inner serializer you wrap.
- No external dependency — Brotli is provided by
System.IO.Compressionin the BCL.
Documentation & source
- 🐙 https://github.com/Povstalez/SetNet — full module catalog in docs/MODULES.md
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- SetNet (>= 1.2.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.