SDL3-CS.Native.Mixer
2.8.1
See the version list below for details.
dotnet add package SDL3-CS.Native.Mixer --version 2.8.1
NuGet\Install-Package SDL3-CS.Native.Mixer -Version 2.8.1
<PackageReference Include="SDL3-CS.Native.Mixer" Version="2.8.1" />
<PackageVersion Include="SDL3-CS.Native.Mixer" Version="2.8.1" />
<PackageReference Include="SDL3-CS.Native.Mixer" />
paket add SDL3-CS.Native.Mixer --version 2.8.1
#r "nuget: SDL3-CS.Native.Mixer, 2.8.1"
#:package SDL3-CS.Native.Mixer@2.8.1
#addin nuget:?package=SDL3-CS.Native.Mixer&version=2.8.1
#tool nuget:?package=SDL3-CS.Native.Mixer&version=2.8.1
This package contains native SDL_mixer libraries for SDL3-CS
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net7.0
- No dependencies.
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net8.0
- No dependencies.
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net9.0
- No dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on SDL3-CS.Native.Mixer:
| Package | Downloads |
|---|---|
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3DEngine
3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14 |
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Brine2D.Rendering.SDL
SDL3 rendering implementation for Brine2D. Includes GPU renderer (alpha) and legacy renderer with texture loading, shader support, and TTF text rendering. |
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3DEngine.Window
3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14 |
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Brine2D.SDL
SDL3 platform implementation for Brine2D. Includes GPU renderer (Vulkan/D3D12/Metal), legacy renderer, input system (keyboard/mouse/gamepad), SDL3_mixer audio, texture atlas builder, and post-processing effects pipeline. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 3.2.0 | 140 | 3/17/2026 |
| 3.1.3-preview.20260205-174355 | 206 | 2/5/2026 |
| 3.1.0-preview.20260112-124039 | 141 | 1/12/2026 |
| 3.1.0-preview.20260112-105906 | 60 | 1/12/2026 |
| 3.1.0-preview.20251222-110554 | 180 | 12/22/2025 |
| 3.1.0-preview.20251213-114529 | 136 | 12/13/2025 |
| 3.1.0-preview.20251212-134942 | 82 | 12/12/2025 |
| 3.1.0-preview.20251204-145124 | 163 | 12/4/2025 |
| 3.1.0-preview.20251108-093645 | 105 | 11/8/2025 |
| 2.8.1.1 | 1,137 | 6/13/2025 |
| 2.8.1 | 349 | 2/16/2025 |